Showing 44 open source projects for "simulation game"

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  • 1
    Java package to study a clustering model described in the paper \"Novel Clustering Algorithm Based Upon Games on Evolving Network\" by Q. Li, Z. Chen, Y. He and J-P. Jiang (in arxiv: http://arxiv.org/pdf/0812.5064v1), generalizations and similar issues.
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  • 2
    This project is a space-based real-time strategy game.
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  • 3
    TUFDefender is a software demonstration of the Time Utility Functions and Utility Accrual paradigms. It is also a framework for simulation, visualization, and game development.
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  • 4
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
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  • 5
    NGS is a Network Game Simulator, designed for prototyping and simulating new network gaming architectures.
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  • 6
    Road traffic simulator/game with lots of vehicules, different drivers characteristics, accidents, detours, manual or script-driven traffic lights control, pedestrian traffic, road-works, and plenty more! Solve your simulated traffic-jams problems!
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  • 7
    A framework for utilising the Genetic Algorithm in the domain of Game Theory
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  • 8
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
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  • 9
    This project can draw with OpenGL and SDL a 3D world with the JDLV/[Jeu de la vie/Game of life] rulls.
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  • 10
    jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
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  • 11
    A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
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  • 12
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
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  • 13
    2D soccer simulation focussing the theoretical covering strategies of the game. Academic research tool based on computational geometry science.
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  • 14
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
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  • 15
    Built with R, this code allows the user to simulate the game of basketball. While the main focus is on simulating the NBA, the code provides a framework for simulating other leagues by modifying the default set of rules.
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  • 16
    A set of tools for population level and agent based modeling in evolutionary game theory.
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  • 17
    Trading Agent Competition (TAC) is an international forum designed to promote and encourage high quality research into the trading agent problem. The TAC SCM open-source software consists of a Java-based Game Server and and library for developing agents.
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  • 18
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
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  • 19
    CodeBot is a java (swing) based application that allows to generate keyboard and mouse events, by using simple scripting configuration. Bot allows to start and manage scripts in new threads. Can be used to write game bots or mouse/keyb simulations.
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