Showing 34 open source projects for "high performance computing"

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  • 1
    GridABM is an easy-to-use toolkit to develop high-performance agent-based models (ABMs) in Repast. GridABM facilitates large-scale simulation of ABM on multicore computers, local computing clusters, or computational grids.
    Downloads: 1 This Week
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  • 2
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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  • 3
    CWSNet is an object-oriented library for hydraulic simulation of pressurised pipe networks. It can be easily extended by adding new elements, hydraulic solvers and algorithms while providing high computational performance.
    Downloads: 0 This Week
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  • 4
    VT-Layer is a Java library for discrete-event simulation modeling. VT-Layer allows you to create, visualize, and analyze high-performance discrete-event simulations.
    Downloads: 0 This Week
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  • 5
    The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
    Downloads: 0 This Week
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  • 6
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
    Downloads: 0 This Week
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  • 7
    RangeSim is a collection of classes for simulating distributed protocols for range search on P2P (peer-to-peer) network environments. It is based upon the PeerSim simulator, which offers easy configuration, extendability and high performance.
    Downloads: 0 This Week
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  • 8
    Library for the simulation of high-performance processors. The goal is to provide an environment for testing new hardware solutions. See Doxygen doc in "CVS browse" for more info.
    Downloads: 0 This Week
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  • 9
    videonetwork

    videonetwork

    A simulator for self-organizing video replication and more

    ...The transport path of content is exploited to replicate content and limited storage space is handled by clean-up mechanisms. We implemented a simulator to show the algorithm's performance and to test its behavior under real circumstances. It is easily extendable to support several new scenarios or changes to the algorithm (see replication and client models).
    Downloads: 0 This Week
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