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Spark is a physical simulation system. The primary purpose of this system is to provide a *generic* simulator for different kinds of simulations. In these simulations, agents can participate as external processes.
Apollo3D is a team in RoboCup soccer simulation 3D league. The target is to build a nice team with wonderful skills and good cooperation among players.
Interactive mesh creation tool. Discretizer will create geometry and meshes for three dimensional flow simulations (CFD). Geometry import is not a goal: Discretizer will be furiously fast geometry builder(on many common engineering applications at least)
ciperf is used to calculate the -b and -l values for iperf in order to produce a chosen udp packet throughput (overhead = 51 bytes) in respect to some variables which may change the calculation of the parameters (e.g. computers, links, ...).
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support