Showing 5 open source projects for "2d game code"

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  • 1
    LabRPS

    LabRPS

    Random phenomena generator

    This is an official mirror of LabRPS. Code and release files are primarily hosted on https://github.com/LabRPS/LabRPS and mirrored here LabRPS aims to be a tool for the numerical simulation of random phenomena such as stochastic wind velocity, seismic ground motion, sea surface ... etc. It can be in a wide range of uses around engineering, such as random vibration or vibration fatigue in mechanical engineering, buffeting analysis in bridge engineering....
    Downloads: 0 This Week
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  • 2
    Quantum Honeycomp

    Quantum Honeycomp

    Interactive program to calculate electronic properties in graphene

    Calculate electronic properties of graphene-like systems with a user friendly interface. The code uses the tight binding approximation and it is able to stude in a 0D, 1D and 2D geometries, orbital and magnetic fields, intrinsic and extrinsic spin-orbit coupling, sublattice imbalance, and interactions at the mean field level. The most recent version can be found in https://github.com/joselado/quantum-honeycomp Example videos https://www.youtube.com/watch?
    Downloads: 0 This Week
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  • 3

    Fluid2D

    Fluid2D is the Swiss army knife of 2D CFD

    Fluid2D allows to study a wide variety of 2D flows. It is written entirely in Python. It is both a teaching code and a research code, capable of running from one core to thousands. Its numerics has been chosen to yield to as small dissipation as possible allowing to simulate easily high Reynolds flows, much higher than any of its concurrents. High performances are achieved by writting most of the operations as matrix-vector multiplications, handled by numpy that itself relies on the highly optimized BLAS.
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  • 4

    rp6simul

    rp6simul is a simulator for the RP6 robot (AREXX Engineering)

    ...Besides support for all peripherals on the robot base, the simulator also fully supports the m32 extension module, and both can be simulated either independently or simultaneously. Furthermore, a simple 2d environment can easily be created to test lighting, collision, motor speeds and so on. The simulator does not run native AVR files, but instead a thin wrapper is provided so that the AVR code can be compiled natively. Thanks to this wrapper, and a flexible Lua driver interface, the simulator emulates most of the IO registers, requiring no or minimal code modifications. ...
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  • 5
    A 2D robotic simulation built on top of the Box2D physics engine. The goal is to make the code ridiculously easy to understand and extend.
    Downloads: 0 This Week
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