An open source game that uses realistic physics simulations to combine lots of simple mechanical elements to achieve a simple goal in the most complex way possible.
mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
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