GGOS is a Graphical Simulator of the gravity interaction written in C. It provides a real-time tracking of the orbit and the user can interact with the universe with a lot of function. There is 2 different version:1(fast)with X11 2(slow)written with GLUT
CFD scientific software.
Provides simulation of 3D CFD problem based on Quasi-Gas Dynamics approach
with radiation processes token into account.
Lots of spectral intervals are considered.
Parallel MPI/OpenMP-based implementation is provided.
This compact function parser module written in Fortran95 is intended for applications where a set of Fortran-style mathematical expressions is specified at runtime and is then evaluated for a large number of variable values.
A graphical interface for solving exterior ballistics problems, based on the excellent GNU exterior ballistics library. This software generates valid 3-DOF solutions to small arms trajectories, including wind and atmospheric corrections.
DVC2D is a physical simulation library capable of simulating and animating planar systems of rigid bodies experiencing intermittent and steady unilateral contacts with friction. One can also include friction between the bodies and the plane of motio
This software can simulate heat transfer in solid heterogenous materia using cellular automata. There are two different simulation methods and several test model implemented at the moment. It is also possible to define boundary conditions.
An effort to create free and open enviroment, to build complex "rail world", including all rail technology lovers' interests - locomotives (steam, diesel, electric) - driving or documentation, physics, traffic control, etc.
QMcBeaver is an object-oriented program to perform Quantum Monte Carlo calculations on atoms and molecules. It is designed to be easy to modify, allowing new ideas to be quickly implemented.
libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
A 3D robots simulator written in python. Uses ODE physics and OpenGL/Inventor graphics. A differential wheels robot is provided. There is no user interface but the code is small and is intended to be easily extended for your simulations.
JCreme is an automated interface to the CREME96 modeling web app (https://creme96.nrl.navy.mil/). It allows the user to send multiple requests to the CREME96 website and retrieve the results. CREME stands for "Cosmic Ray Effects on Micro Electronics"
PyPhys is a set of physical quantity classes written in Python. The classes represent physical quantities (like length, pressure, energy, etc.) that can be assigned and extracted in many different units.
PIMC++ is a code designed to perform fully-correlated simulations of quantum systems in continuous space at finite temperature using Path Integral Monte Carlo.
It is designed in a modular way to facilitate easy addition of new algorithms.
This project is a collection of FreeFEM++ scripts used to find numerical solutions
of the free-surface incompressible Navier-Stokes equations. The boundary interpolations from a moving mesh are suitable for applying surface tension boundary conditions
Ordinary Differential Equation (ODE) solver for Tcl. Handles both stiff and non-stiff sets of equations; does time-evolved initial value problems and root finding. Based on the popular Lawrence Livermore solver LSODE.
Mito-MAS-m is a simulator of the mitochondrial inner membrane and the enzymatic complexes embedded in it, implementing a coarse-grained (CG) model of the molecules using rigid structures and Dissipative Particules Dynamics (DPD) as motion equation.
Matho is a OS Independant Application and API for mathematical operations, features include curve sketching, calculus, iterative formulae, algebra solver, 2d/3d geometry and mechanical and statistical functionality.
FSEM is a set of freeFEM++ scripts and C++ code to solve the drift-diffusion (DD) semiconductor device equations by the finite element method (FEM). It was initially developed for the nonlinear study of semiconductors under high optical injection.
A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.