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The project aim is to create the 3D simulation of robot-arm which moves on three axis. It's based on real robot- dual arm that can solve Rubic Cube. It's gonna be implemented using openGL in Java Applet and will be awesome=)
Cellicone is a project to develop an artificial life organism with the necessary components to make it comparable to biological life as we know it. This includes components ranging from proteins to cells to organs to limbs, and many steps between.
Framework for modelling of Natural General Intelligence. This project aims at creation of opensource AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.
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SimForge is a web-based Agent Based Model of an OpenSource Ecosystem implemented in Python with Django. Developers act on randomly drawn preferences to create, collaborate, and use software.
SB:M/O is a cross-platform toolbox for systems biology. It fully supports both Matlab and the opensource alternative, Octave. The aim is to make it easy for the systems biology community to develop new, portable systems biology solutions.
Trading Agent Competition (TAC) is an international forum designed to promote and encourage high quality research into the trading agent problem.
The TAC SCM open-source software consists of a Java-based Game Server and and library for developing agents.
Blit contains a group of highly efficient iterative sparse solvers that can handle multiple right-hand-sides (i.e. block solvers). We will implement BLQMR, BLGMRES and other block algorithms in MATLAB, FORTRAN 90, C/C++, CUDA and OpenCL.
The LTCodeSimulator (LTCodeS) implements the fountains code LT Code. This kind of codification was developed to obtain a simple algorithm based on the exclusive or operation to encode and decode the message.
Built with R, this code allows the user to simulate the game of basketball. While the main focus is on simulating the NBA, the code provides a framework for simulating other leagues by modifying the default set of rules.
YDLX is a generic CPU instruction simulator. It is designed to make it easy to add support for new CPUs and hardware devices in an object-oriented, "plug and play" fashion.
A framework for generating a random universe populated with random stars, planets, etc. Uses the laws of physics and the known periodic table of elements for computations.