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OptorSim is a Grid simulator designed to test dynamic replication strategies used in optimising data location within a Grid. Each simulated site contains several storage or computing elements. Simulated jobs run and file accesses may trigger replication.
JCreme is an automated interface to the CREME96 modeling web app (https://creme96.nrl.navy.mil/). It allows the user to send multiple requests to the CREME96 website and retrieve the results. CREME stands for "Cosmic Ray Effects on Micro Electronics"
TUFDefender is a software demonstration of the Time Utility Functions and Utility Accrual paradigms. It is also a framework for simulation, visualization, and game development.
A topological data structure to handle 2D simplicial meshes (using the Morse operators published by authors). This data structure is implemented using C++ and it is based on the classical Half-Edge. This code started in 2002 and it has been used in many
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
A topological data structure to handle 2D, surfaces and 3D simplicial meshes. This data structure is implemented in C++ using templates. It is based on Corner-Table and CGAL data structure.
PyPhys is a set of physical quantity classes written in Python. The classes represent physical quantities (like length, pressure, energy, etc.) that can be assigned and extracted in many different units.
PIMC++ is a code designed to perform fully-correlated simulations of quantum systems in continuous space at finite temperature using Path Integral Monte Carlo.
It is designed in a modular way to facilitate easy addition of new algorithms.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
Xcarecrows4MDA provides a complete toolset to build models and check their behavior for standalone applications or whole systems with a hierarchical, state driven approach. A test component checks the safety of the model under various situations.
This project is a collection of FreeFEM++ scripts used to find numerical solutions
of the free-surface incompressible Navier-Stokes equations. The boundary interpolations from a moving mesh are suitable for applying surface tension boundary conditions
Minarke Is Not A Real Kriegsmarine Enigma
But it will allow you to communicate with one. Command line enigma machine emulator. Full M4 compatability, can be used to decode WWII U-boat messages, or send your own.
This application provides a web based visual browser for NetCDF files. The application provides a simple and friendly user interface for getting a quick overview of the data contained in the files.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
MACsim is a MAC (Medium Access Control) protocols simulator for CDMA (Code Division Multiple Access) systems used in mobile communications of third generation. Currently it only supports the WISPER protocol.
PetriKit is a modular toolkit for Petri Net analysis. It allows the extraction of basic properties, extraction of invariants, and generation of reachability graph. Results can be formatted in plain text, HTML or XML files.
Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
A GPU GLSL implementation of a Uniform-Grid accelerated Ray Tracer. Basic test boxes and Stanford bunny are currently renderable. Tested on ATI X1600 mobile, FireGL V3400, and 8800gt.