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jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
A collection of modules and enduser tools designed to help design, test and use system models. While my research (hence, the examples) is focused on hydro-ecological systems, the program can be used on any system characterized by ODEs (and soon PDEs?)
A game/toy that simulates a world environment with organisms to survive: game of life with more complex rules. Every programmer can make his/her own organisms and compete with others. Hopefully in the future it will support genetics.
Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
Jannis stands for "J Artificial Neural Net Interactive Simulator".
Jannis' primary purpose is simulation of neural net models for scientific experiments in special-needs-education and neuropsychology.
A perl/Gtk2 GUI for VNUML (http://www.dit.upm.es/vnuml/). This GUI will let you quick prototype your VNUML topology by graphically placing, linking and editing network elements, reading/writing VNUML files and run your simulation right from the GUI.
SPICES, in full name Standard Programmable Identifiers for Calculator Enumeration
and Storage, is a set of coding standard for expressing, transferring and
storing calculator programs effectively.
AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
SimpleDomino is a Server for a Programming Competition from Schoolinux and Linux-dubai.com for School Students. It uses TCP/IP for Communications. (It's base on Linux but can port to Windows) You can start your own Competition or Help us to develop this P
Blit contains a group of highly efficient iterative sparse solvers that can handle multiple right-hand-sides (i.e. block solvers). We will implement BLQMR, BLGMRES and other block algorithms in MATLAB, FORTRAN 90, C/C++, CUDA and OpenCL.
SimForge is a web-based Agent Based Model of an Open Source Ecosystem implemented in Python with Django. Developers act on randomly drawn preferences to create, collaborate, and use software.
aVolve is an evolutionary/genetic algorithm designed to evolve single-cell organisms in a micro ecosystem. It currently uses the JGAP Genetic algorithm, but does include a primitive genetic algorithm written in Python.
YDLX is a generic CPU instruction simulator. It is designed to make it easy to add support for new CPUs and hardware devices in an object-oriented, "plug and play" fashion.
A Java-based mesoscopic, intermodal traffic simulator (MITS), providing a tool to evaluate scenarios (consisting of a road/rail/waterway network topology and load allocation) in terms of throughput, average speeds/travel times, congestion prediction.