Showing 329 open source projects for "library"

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  • 1
    A library of data objects that simulate mathematical neurons, including classic Hodgkin-Huxley neurons and theta neurons.
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  • 2
    osgHaptics is a C++ library that incorporates Haptics into the real-time scenegraph OpenSceneGraph. osgHaptics depends on OpenHaptics from Sensable Inc.
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  • 3
    Pysolar is a Python library for calculating the position of the sun relative to the earth as a function of latitude, longitude, and time. There is also code included for other problems related to the development of photovoltaic systems. Still in alpha.
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  • 4
    The Distributed Genetic Programming Framework is a scalable Java genetic programming environment. It comes with an optional specialization for evolving assembler-syntax algorithms. The evolution can be performed in parallel in any computer network.
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    Downloads: 2 This Week
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    Vigo::3D

    (Moved to http://code.google.com/p/igb/)

    (Moved to http://code.google.com/p/igb/) Vigo::3D is a library for multi-agent simulation and visualization in 3D space.
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  • 6
    The Simple Interface for Global Optimization Algorithms allows the specification of arbitrary search/optimization problems, solving of these problems, and the specification and implementation of optimization algorithms like evolutionary algorithms.
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  • 7
    Esra is a 100% pure java library for the interactive analysis of molecular mechanics data. Mangles your data in your favorite scripting language.
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  • 8
    This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
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  • 9
    METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
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  • 10
    Sparkle 2d physics engine is a real time physics simulation library for use primarily in games.
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  • 11
    Statistical Extensions to the GNU Scientific Library (GSL).
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  • 12
    DAWN is an open-source, agent-based urban water demand simulator. „
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  • 13
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
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  • 14
    CellGIS is a wireless planning tool that uses Java and ASCII Raster maps format. It allows to implement more propagation models and funcionalities by means of plug-ins.
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  • 15
    Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.
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  • 16
    Octave interface to the finite elements library Libmesh. Under the scientific interpreted language Octave, Octmesh allows using the Libmesh characteristics for the numerical simulation of partial differential equations on serial and parallel platforms.
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  • 17
    Narrator is a graphical modelling tool for the description of dynamical systems and processes. Narrator is SBML compatible.
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  • 18
    JRete is a rule engine written in Java. Advantages over other expert system shell and artificial intelligence(AI) API - code rules in java language, data may compute accross network with multiple JRete, auto data persistence to database, event-fire direc
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  • 19
    JPowerFlow - a steady state electric power system power flow solver.
    Downloads: 1 This Week
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  • 20
    Java Fuzzy Editor is a basic editor to allow creation of fuzzy based rules. It will save to serveral formats including to source code in several languages.
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  • 21
    OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...). A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc. Uses OpenDE and OPCODE libraries for dy
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  • 22
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
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  • 23
    ABSim is an Agent-Object-Relationship (AOR) simulation system based on a Java program library. The development of ABSim has terminated. Its successor is <a href="http://oxygen.informatik.tu-cottbus.de/aor/?q=node/2">AOR-JSim </a>
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  • 24
    Molevolve is a Java library for running a Genetic Algorithm to model the 3-dimensional structures of peptide chains from amino-acid sequences. Client code can specify its own peptide chain model, fitness functions and GA operations. Requires JDK 1.5.
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  • 25
    Q++ is a cross platform C++ template library used for simulating quantum computation. Its purpose is to allow testing of quantum algorithms by providing a quicker way to create programs compiled for speed.
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