Showing 21 open source projects for "sdl-mixer"

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    skunks

    skunks

    3D driving simulation based on Open Dynamics Engine

    ...The latest version of skunks is on my site: https://matei.one/. 3D realistic driving (not racing) simulation with software rendering, based on Open Dynamics Engine (which is included in all *.tar.gz files so it doesn't have to be downloaded separately). 10 cars (all electric) and 16 tracks are available in version 5.1.0. Cars and tracks can be easily created and modified. Only SDL 1.2 or SDL 2 required besides standard C library. GNU/Linux and Wind0ws executables are available. If using GNU/Linux and SDL 2, it might be necessary to add -lpthread in the comp file, at line 2.
    Downloads: 1 This Week
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  • 2
    QtJSBSim

    QtJSBSim

    A distributed flight sim and front end for JSBSim

    This Qt5 app can send controls data to an instance of JSBSim standalone, and can read and display data from JSBSim. You can think of QtJSBSim as a simulator, with JSBSim as the flight dynamics model back end. For out-the-window visuals you can send data to FlightGear.
    Downloads: 0 This Week
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  • 3
    Spark - A generic physical simulator
    Spark is a physical simulation system. The primary purpose of this system is to provide a *generic* simulator for different kinds of simulations. In these simulations, agents can participate as external processes.
    Downloads: 0 This Week
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  • 4

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 0 This Week
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  • 5
    DICE
    DICE is a Discrete Integrated Circuit Emulator. It emulates computer systems that lack any type of CPU, consisting only of discrete logic components.
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    Downloads: 31 This Week
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  • 6
    illustrative_progs

    illustrative_progs

    collection of illustrative programs:small games, simulators: C, Matlab

    a collection of small and medium-sized simulation programs that I made explicitely for dydactic and/or documentation purposes. Browse the files, don't click on widnload because there are multiple zips!! All are related to rigidbody dynamics used to make vehicle simulators in the simplest way. Other types of programs may figure too: Snake or Tetris in C for showing the C programming style opted for the other, more specific programs. Possibly this is a link for supplying material to some...
    Downloads: 0 This Week
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  • 7
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
    Downloads: 1 This Week
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  • 8
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple.
    Downloads: 0 This Week
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  • 9
    Biome is a C++ library for the development of (individual-based) simulations.
    Downloads: 0 This Week
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  • 10
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 11
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
    Downloads: 0 This Week
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  • 12
    Neurospaces is a development center for tools in computational neuroscience. See http://www.neurospaces.org/
    Downloads: 0 This Week
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  • 13
    Intelligent traffic simulation based on OpenStreetMap.
    Downloads: 0 This Week
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  • 14
    The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
    Downloads: 0 This Week
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  • 15
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 16
    A simple generic 2D cellular automation simulator and editor
    Downloads: 0 This Week
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  • 17
    Concurrent version of the Life-like cellular automaton written in Erlang. Infinite board, flexible rules, color cells.
    Downloads: 0 This Week
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  • 18
    Orbit is currently a simple orbital simulator for simple circular orbits. It ultimately aims to be a general gravity machine, which will allow the instant creation of galaxies.
    Downloads: 0 This Week
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  • 19
    Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
    Downloads: 0 This Week
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  • 20
    This project can draw with OpenGL and SDL a 3D world with the JDLV/[Jeu de la vie/Game of life] rulls.
    Downloads: 0 This Week
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  • 21
    the goal is a toolkit for human computer interaction (HCI) with deformable objects.
    Downloads: 0 This Week
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