Showing 3 open source projects for "pixels"

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  • 1
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
    Downloads: 0 This Week
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  • 2
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple.
    Downloads: 0 This Week
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  • 3

    Noisy Channel Simulator

    Demonstrate errors in transmission of a file over a noisy channel.

    ...The program was intended to take monochrome bitmap files as input, so that each bit refers to a pixel in the image and thus, it would be easy to see errors in the output file, as some of the pixels would be flipped; however, it will work on any input file.
    Downloads: 0 This Week
    Last Update:
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