Showing 3 open source projects for "libmagic-dev"

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  • 1

    ViennaTS

    The Vienna Topography Simulator

    ...The model support includes but is not limited to silicon etching in SF6/O2 and HBr/O2 plasmas, silicon dioxide etching in CF4 plasma, anisotropic wet etching of silicon, CFx polymer deposition on silicon, as well as several adaptable deposition models. ViennaTS is currently in a prototype state; the development is done on GitHub: https://github.com/viennats/viennats-dev
    Downloads: 0 This Week
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  • 2
    CTruck3D _Open

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    update: https://sourceforge.net/projects/newctruck3drally/ It's a 3D, physically realistic truck/car simulator, oriented to dirt tracks. This is subsancially kept as hystorical. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable...
    Downloads: 0 This Week
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  • 3
    Mizar

    Mizar

    N-body gravitational simulator

    ...Given a starting setup consisting of the masses, positions, and velocities of any number of objects (conceptually, planets and stars), Mizar calculates and draws how they subsequently move according to their velocities and the influence of each other's gravity. Requirements: * KDE 4.4.5 * Qt 4.6.2 Requirements to build: * KDE 4.4.5 dev files (e.g., provided by kdelibs5-dev in Ubuntu 10.04) * Qt 4.6.2 dev files (e.g., libqt4-dev on Ubuntu 10.04) * libgsl (e.g., libgsl0-dev on Ubuntu 10.04) * cmake * gcc, g++ 4.4.3 * python 2.6
    Downloads: 0 This Week
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