Showing 8 open source projects for "car"

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  • 1
    Unity3d CarComponents

    Unity3d CarComponents

    Car Systems Simulation With Unity3d

    Simulate Car's Systems With Unity ( the Engine, Transmission, Differential, ABS, TCS, ESP) and more.
    Downloads: 0 This Week
    Last Update:
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  • 2
    An Octave / LUA scripting language project dedicated to modeling electric motors inside the "Finite Element Method Magnetics" (FEMM) 2-D simulation program. Created to design a motor that fits inside a car wheel, experimenting in many degrees of freedo
    Downloads: 0 This Week
    Last Update:
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  • 3
    Impact Finite Element Program
    ...Models can be created, solved and analyzed with the included pre- and postprocessor. Impact is based on an Explicit Time stepping algorithm. These kind of codes are used to simulate dynamic phenomena such as car crashes and similar, usually involving large deformations.
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    Downloads: 3 This Week
    Last Update:
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  • 4
    SCS

    SCS

    smart car simulator

    SCS is a smart car simulator. It build a virtual envirement according to the rules of the National University "The Freescale Cup" Smart Car Racing. SCS simulate the track and the car. SCS is based on ODE and OpenGL.
    Downloads: 0 This Week
    Last Update:
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  • 5
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2".
    Downloads: 0 This Week
    Last Update:
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  • 6
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
    Downloads: 0 This Week
    Last Update:
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  • 7
    CTruck3D _Open

    CTruck3D _Open

    realistic truck & car simulator, with OpenGL graphics

    update: https://sourceforge.net/projects/newctruck3drally/ It's a 3D, physically realistic truck/car simulator, oriented to dirt tracks. This is subsancially kept as hystorical. The environment is a hilly terrain which can also be user-defined in the form of a Bitmap image file (where intensity of red component defines height). It's similar to the classic "Terep 2". Particular care for internal cam. Written in standard C. There's a Windows executable ready for use, but it's compilable and playable on all Linux, BSD, MacOSX systems. ...
    Downloads: 0 This Week
    Last Update:
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  • 8
    Console based application which should compile on any system supporting c++. Includes calculations like blood alcohol content, 1/4 mile run, liter conversion, etc.
    Downloads: 0 This Week
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