Showing 27 open source projects for "c4 engine 4"

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  • 1
    Proximus for Ryzen AI

    Proximus for Ryzen AI

    Runtime extension of Proximus enabling Deployment on AMD Ryzen™ AI

    This project extends the Proximus development environment to support deployment of AI workloads on next-generation AMD Ryzen™ AI processors, such as the Ryzen™ AI 7 PRO 7840U featured in the Lenovo ThinkPad T14s Gen 4 ,one of the first true AI PCs with an onboard Neural Processing Unit (NPU) capable of 16 TOPS (trillion operations per second). Originally designed for use with Windows 11 Pro, this runtime was further enhanced to work under Linux environments, allowing developers and researchers to fully utilize the AMD AI Engine across both platforms. ...
    Downloads: 0 This Week
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  • 2
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic...
    Downloads: 0 This Week
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  • 3
    Unity3d CarComponents

    Unity3d CarComponents

    Car Systems Simulation With Unity3d

    Simulate Car's Systems With Unity ( the Engine, Transmission, Differential, ABS, TCS, ESP) and more.
    Downloads: 0 This Week
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  • 4
    STochastic Engine for Pathway Simulation
    Stochastic simulator for signaling pathways occuring in biological cells. Handles reaction-diffusion processes in 3D tetrahedral meshes. Please check our new repository: https://github.com/CNS-OIST/STEPS
    Downloads: 1 This Week
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  • 5
    CENSLIB

    CENSLIB

    3D simulation library

    A 3D simulation library using the bullet physics engine and OpenGL for rendering.
    Downloads: 0 This Week
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  • 6
    C++ Simulated Fare Quote System Library
    That project aims at providing a clean API and a simple implementation, as a C++ library, of a Travel-oriented fare engine. It corresponds to the simulated version of the real-world Fare Quote System.
    Downloads: 0 This Week
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  • 7

    steam-sim

    An accurate, scalable, and energy-aware simulator for WSNs

    STEAM-Sim establishes a hardware/software/network co-simulation of wireless sensor networks. Original C code is used in simulation. The code is natively executed by the cpu where the simulation is run. The time annotation engine annotates the C source code used for simulation with the timing information as if the code is run on a microcontroller. The annotation process is fully automated. Hardware models are developed using the PAWiS framework and reflect the timing,...
    Downloads: 2 This Week
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  • 8
    MDcore is an Open-Source library implementing the core functionality of a Molecular Dynamics engine. The engine is inherently multi-threaded and runs efficiently on multi-processor/multi-core shared-memory architectures.
    Downloads: 0 This Week
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  • 9
    CommandCentre

    CommandCentre

    Command Centre

    Free to join for developers who support the Free Software Foundation cause. This is my research project from 2003, which I recently updated with acceleration- and console changes (Surround Sound, Doppler Effects, Device Updates, Physics) in a long weekend but project should be considered abandoned. Additionally, the Performer libraries have been abandoned by Silicon Graphics. Minor setup- and make reconfiguration bugs, no changes planned. The Command Centre is a Simulation Programming...
    Downloads: 0 This Week
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  • 10
    Library for creating and analyzing voxel objects. This project has moved to github. https://github.com/jonhiller/Voxelyze
    Downloads: 0 This Week
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  • 11
    ode-viz
    This toolbox generates automatically a vtk-visualization for an ode (Open Dynamics Engine) simulation under Python. You only have to define the simulation space and world and forward these entities to the visualization. That's all... Install also via pip possible: pip install odeViz
    Downloads: 0 This Week
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  • 12
    famos

    famos

    Framework for Agent-oriented MOdelling and Simulation

    Famos is a Java-based framework for developing agent-based models. It uses the discrete-event simulation framework Desmo-J (http://desmoj.sourceforge.net) as its simulation engine. Famos implements event-driven time advance and focusses on supporting an explicit model of space for the environment, including the movement of agents. Famos was developed in the context of a PhD project. Many aspects of its implementation are therefore still in the prototype stage. It does come with two...
    Downloads: 0 This Week
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  • 13
    EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
    Downloads: 0 This Week
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  • 14
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
    Downloads: 2 This Week
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  • 15

    Open Rocket Toolkit

    Simulation of historical and contemporary launch vehicles

    ORT is a tool for modelling and flying launch vehicles of arbitrary size and complexity. Unlike OpenRocket, it does not focus on amateur rockets but on real-world launch vehicles. The bundle includes a graphical design tool with an integrated simulation engine for rocket launches. Also included in the bundle is a playback application and a headless driver for logging simulations into spreadsheets. ORT integrates JME3 for 3D rendering.
    Downloads: 0 This Week
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  • 16
    MIDA

    MIDA

    Mitochondiral Infectious Damage Adaptation (MIDA) model of aging

    This project provides the source code for the Mitochondiral Infectious Damage Adaptation (MIDA) model of aging. A probabilistic modeling approach is applied by solving the master equation in mitochondrial quality state space in the presence of fusion-fission events, decay of functional quality, mitophagy and mitochondrial biogenesis, as well as molecular damage originating from a random source or from infectious events during fusion and fission. The provided source code is written in...
    Downloads: 1 This Week
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  • 17
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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  • 18
    All pairs n-body simulation of electromagnetic forces on charged particles, adapted from Nvidia SDK 3.2 sample. Uses Lorentz force from EM fields via the Biot-Savart law for moving charged particles (uses relative velocity). Relativistic.
    Downloads: 0 This Week
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  • 19
    Implement a 3d simulator of a Quadrotor using the Gazebo simulator (part of the Player/Stage project); develop a Controller and some changes on Gazebo core required. Implement a client application, developed on Qt to interact with, using libgazebo.
    Downloads: 0 This Week
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  • 20
    simgi is a simulation engine for stochastic simulations of reactive systems using Gillespie's method written in Haskell.
    Downloads: 0 This Week
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  • 21
    MOC is a small library with the aim to provide simple and easy to use collision and mouse-picking functionality for the Ogre3D graphics engine.
    Downloads: 0 This Week
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  • 22
    ErlSim is a discrete event simulation engine written in Erlang.
    Downloads: 0 This Week
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  • 23
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 0 This Week
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  • 24
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 25
    Java Expert Rule Based Inference Language. Jerbil is an open source rule processing engine written in Java. Currently Jerbil supports a full set of processing functions with text-based and XML interfaces; a Java interface is planned.
    Downloads: 0 This Week
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