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This web applet simulates "conscious agent" dynamics as described by Donald D. Hoffman, et al. It allows 1 to 8 agents to interact in 1, 2 or 3 dimensions, and graphically shows the progress of the simulation.
GGOS is a Graphical Simulator of the gravity interaction written in C. It provides a real-time tracking of the orbit and the user can interact with the universe with a lot of function. There is 2 different version:1(fast)with X11 2(slow)written with GLUT
A collection of modeling tools for system comprehension.
Includes
1) DEMOS2K - a semantically justified version of DEMOS
2) SAVANT - a tool for evaluating system availability
3) GOLDSTAR - an arbitrary reward calculation system.
BRMABench is a system of benchmark per comparison. This benchmark makes diverse routines of test in one determined time, the final time expense is always the same and what it determines score it is the amount of interactions in this same time.
A free, open source, artificial life, genetic evolution simulation in which small creatures called Neds roam the world, mate with one another, harvest food, eat and eventually die.
An effort to create free and open enviroment, to build complex "rail world", including all rail technology lovers' interests - locomotives (steam, diesel, electric) - driving or documentation, physics, traffic control, etc.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
DVC2D is a physical simulation library capable of simulating and animating planar systems of rigid bodies experiencing intermittent and steady unilateral contacts with friction. One can also include friction between the bodies and the plane of motio
Discrete Event System Specification (DEVS) combined with System Biology Markup Language (SBML) project: a Java-based tool to solve complex biology processes. Support by RTSync Corporation and Arizona Center for Integrated Modeling & Simulation (ACIMS)
Minarke Is Not A Real Kriegsmarine Enigma
But it will allow you to communicate with one. Command line enigma machine emulator. Full M4 compatability, can be used to decode WWII U-boat messages, or send your own.
Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
ComLinC (a COMmunications Library IN C programming language), a C library for communications research and simulation. It's based on GSL. ComLinC aims at providing elegent, fast functionality to the frequently encountered problems in communications area.
Matho is a OS Independant Application and API for mathematical operations, features include curve sketching, calculus, iterative formulae, algebra solver, 2d/3d geometry and mechanical and statistical functionality.
...Actually the parameter estimation methods were already far from the state-of-art when the project began in 2007 (!). The considered implemented parametric and non-parametric Monte Carlo likelihood methods were chosen for their ability to treat both one-dimensional and multivariate SDE systems, although the quality of the inferential results can't match those obtained using more advanced techniques. Nevertheless the toolbox capabilities to simulate numerical solutions of SDE systems are still valid and can serve as a useful starting point to those willing to simulate stochastic dynamical models easily.
PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
A platform for the integration of deterministic and stochastic models, for the simulation of the integrated models and for interactive exploration of the model behaviour.
TrafSim is a scientific/research project that uses Agent-Based Modeling to simulate traffic. The aim is analyzing some emergent properties of interaction of these agents (cars/drivers) in a cross or high-way with U-turn structures.
A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.