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Team Assistant (TA) 2006 is a multi function tool for the RoboCup Soccer Simulation 3D.Originally Team Assistant was developed as a Bachelor's in Software Engineering Project at Shahid Beheshti University's Electrical & Computer Engineering Faculty.
Spinach: A performance simulation toolkit for programmable network interface and embedded system architectures, based on the Liberty Simulation Environment
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Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
gCoder is a GUI, server-client based dyanmic programing contest controler built in Python. Its a programing contest controller like pc^2 and TopCoder(TM) areana. It use system test module, which can actually test contestent codes without any human interf
We experiment with Evolution of Artifical Neural Networks, combining the two fields of Evolutionary Computation and ANNs. Our methods are applied to a variety of interesting problems. To learn more, click on "Home Page", "Mail", or "Files".
jFAST is a simple finite automata (FA) graphical simulation utility; it is designed to feature simple mechanisms for creating, editing, and simulating FA. jFAST is ideal for use by students, instructors, and self-guided explorers alike.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
This program tries to simulate a simple computer. Users can write assembly programs for this simulator, which can be loaded and interpreted as instructions. An OS is also included with it, providing process dispatching and file system functions.
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
GI-Gaia ist ein portables Framework zur Berechnung und Visualisierung verteilter Algorithmen (z. B. Bestimmung des größten gemeinsamen Teilers im Ring). Die konkreten Simulationen sind von den Basisdiensten getrennt und werden als Plugins nachgeladen.
There remains a need for an open, freely distributable Power Systems Analysis Package. This project aims to provide the underlying structure and APIs on which such projects can be built