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aVolve is an evolutionary/genetic algorithm designed to evolve single-cell organisms in a micro ecosystem. It currently uses the JGAP Genetic algorithm, but does include a primitive genetic algorithm written in Python.
The Tylon Physics Engine is arigid body, iterative, impulse-based physics engine completely written in C#.
Tylon is a general purpose, cross-platform, physics engine.
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Library for the simulation of high-performance processors. The goal is to provide an environment for testing new hardware solutions. See Doxygen doc in "CVS browse" for more info.
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SimForge is a web-based Agent Based Model of an Open Source Ecosystem implemented in Python with Django. Developers act on randomly drawn preferences to create, collaborate, and use software.
Welcome to Molecubes! This project aims to develop open modular robotic framework envisioned as a universal, robust, and low cost alternative to a variety of specialized robots with fixed body structure and functions.
Built with R, this code allows the user to simulate the game of basketball. While the main focus is on simulating the NBA, the code provides a framework for simulating other leagues by modifying the default set of rules.
YDLX is a generic CPU instruction simulator. It is designed to make it easy to add support for new CPUs and hardware devices in an object-oriented, "plug and play" fashion.
Freeode is a compiler for the SIML programming language. It is a specialized language to solve differential equations. The compiler creates a python program that uses Numpy and Scipy to do the numerical computations.
A framework for generating a random universe populated with random stars, planets, etc. Uses the laws of physics and the known periodic table of elements for computations.