Showing 1025 open source projects for "c-support.vim"

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  • 1
    METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
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  • 2
    hybopt is a set of libraries to solve the identification and optimal control problems for hybrid (mechanistic/empirical) dynamic (ODE and DAE) models.
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  • 3
    sph2000 is an object-oriented parallel framework for physical particle simulations with the SPH-method (Smoothed Particle Hydrodynamics)
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  • 4
    Sparkle 2d physics engine is a real time physics simulation library for use primarily in games.
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  • 5
    A repository of Direct Numerical Simulation codes (Full solutions of the Navier Stokes Equations in fluid dynamics) in various geometries using a mix of high-order finite-difference and spectral methods.
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  • 6
    Fast-DCM (Fast-DynamicCausalModelling) is an open-source addon for the SPM5 toolbox (http://www.fil.ion.ucl.ac.uk/spm/software/spm5/). It accelerates the estimation of Dynamic Causal Models.
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  • 7
    Orbit is currently a simple orbital simulator for simple circular orbits. It ultimately aims to be a general gravity machine, which will allow the instant creation of galaxies.
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  • 8
    Orbzilla is a flexible framework for orbit determination. It mechanizes the process of creating batch and Kalman filters to process spacecraft observations.
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  • 9
    Statistical Extensions to the GNU Scientific Library (GSL).
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  • 10
    The library in C++ for numerical modeling any dynamic systems.
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  • 11
    A simulation of operating system functions to test a new type of operating system security.
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  • 12
    MBDyn (1.2.6) as C/C++ project in the Eclipse/CDT-IDE ported from its original autotools-build-system for adding the comfort of a modern C/C++ developement environment to the programming phase. For ++info on MBDyn see <http://www.aero.polimi.it/~mbdyn/>
    Downloads: 1 This Week
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  • 13
    VDSI is an extensible (plugins based on OpenCV) image processing application. It allows to draw a flow diagram representing predefined image operations and to solve it.
    Downloads: 0 This Week
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  • 14
    Esta é a documentação de um projeto de conclusão de curso feito na conclusão do curso de Engenharia de Computação-UNIVALI.É um conjunto de arquivos C e Matlab contendo a implementação da Lógica Fuzzy e simulações em sistema de enegia.
    Downloads: 0 This Week
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  • 15
    This project is an open library for the exchange of luminaire's near field measurment data. It takes the form of C function prototypes and of a sample implementation.
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  • 16
    NS-2 Trace Statistics is a tool for easy generation of summary statistics from Network Simulator trace files, such as: total and network delay, packets generated, sent, received and dropped, run length histograms and MRU stack depth.
    Downloads: 0 This Week
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  • 17
    NanoComp is a simulator of molecule cascades, intended to help design and check logic circuits using this technology.
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  • 18
    Experimental Lindenmayer System generator, in 3D using OpenGL. Used for modeling the fractal growth processes of plants.
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  • 19
    N-body program for astrophysical simulations
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  • 20
    GTSP is a Gas Turbine Simulation Program. The user can model a gas turbine and run steady state and transient simulations.
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  • 21
    Open Source Aided Manufacturing - A CAM system based on STEP-NC with full 3D modeling ability and support for legacy NC machine tool languages.
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  • 22
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
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  • 23
    dspAVR is an open source project to assist effective digital signal processing design using Atmel's megaAVR microcontrollers.
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  • 24
    Jove - The Open Verification Environment for the Java (TM) Platform
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  • 25
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
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