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Knitter produces a 3-dimensional model of a knitting pattern. It supports KnitML, as well as a native language similar to that of traditional knitting patterns.
Functional Reactive VR is a library for developing dynamic, interactive Virtual Environments. The FRVR framework provides new and powerful tools for implementing the dynamics and interaction of Interactive Experiences.
This is a small program to show impedances in a Smith Chart. The chart is drawn (it is not an image), so it can be redimensioned without pixeling. As it's done with Qt 4, it should run in multiple platforms.
The openLBMflow is an fast fluid flow solver based on Lattice Boltzmann Method. Main future are 2D and 3D code, single and multiphase models, Output data in VTK format can be directly open in Paraview. Download Windows or Linux binary version now.
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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Elysia is an attempt to study the complex process behind decision making in neural systems. An evolved entity approach is used to converge on an 'intelligence' solution through genetic algorithms as well as adaptable models of distributed 'thinking'.
A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for sourcecode and development information.
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Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.
VgaSim simulates a VGA screen connected to your VHDL and VeriLog design. Simulated signals from your desing will handle the virtual VGA screen such as it were real.
VgaSim works with VHDL and VeriLog simulators such as ModelSim and GHDL.
Continuous Collision Detection Library -- Ricochet is a continuous collision detection algorithm for computing time of contact (TOC) and contact points and normals that works with polygon soups.
To help math students visualize the prufer code and/or discover anything new about the prufer code not already present. Examples and live applet on webiste.
OpenPT is a software framework for developing applications that solve particle transport problems, including fully-featured deterministic and stochastic transport algorithms, cross section library generation, and depletion and activation methods.
MapSim is a simulation engine for System Dynamics. It provides a .NET library that works on Windows and under Mono on Linux. A simple GUI tool is provided too. MapSim uses its own modeling language described in the reference manual.
ODEM is a C++ class library for process simulation. ODEMx is its successor, greatly enhanced to make real use of C++ features and with improved support for logging.
Implement a 3d simulator of a Quadrotor using the Gazebo simulator (part of the Player/Stage project); develop a Controller and some changes on Gazebo core required. Implement a client application, developed on Qt to interact with, using libgazebo.
A 2-D inviscid flow and adjoint solver on unstructured triangular grids. It makes use of a vertex-centroid finite volume scheme which is second order accurate. The adjoint solver is developed using the automatic differentiation tool called TAPENADE.
Code has been moved to
https://github.com/cpraveen/euler2d
The `Turing Machine Compiler Collection' (tmcc) contains a virtual machine which emulates a Turing Machine such as an assembler and a C-like compiler which assemble/compile the written code into the delta-notation.
Neural Network class library: Its a C/C++ implementation that provides following three neural architecture - Feed-forward network, Radial Basis function network, multi-layer perceptron and Self-Organizing Maps.
A C# written application that simulates MODBUS devices in their serial ASCII, serial RTU and TCP communication modes. It uses NModbus libraries for message passing; mono framework and Gtk# bindings for the multi-platform GUI.