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This project is a simulation of the behavior of the human immonological system. It does not intend, in this very first moment, to be a complete simulation but it's going to try to simulate the most important part that is the adaptative response.
The mechSym toolkit is a set of classes that support
modelling classical mechanics systems with particular interset in robotic designs.
Classes simulate sensors, motors, mechanical linkages, and power.
visual time-elapsed simulations provided.
A Java-based mesoscopic, intermodal traffic simulator (MITS), providing a tool to evaluate scenarios (consisting of a road/rail/waterway network topology and load allocation) in terms of throughput, average speeds/travel times, congestion prediction.
Basic life is an application that desires to simulate basic life based on some basic chemistry/physics rules. This environment provides particles that can bond, vibrate, react, etc. in order to create basic cells
VeriNeC (Verified Network Configuration) is a network configuration management application. It allows to import configuration, simulate and verify the network and distribute configuration to devices.
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Integrated environment for the modelling and simulation of process control systems, where the plant(s) are described according to the Modelica object-oriented paradigm, while the control systems are specified in an IEC 61131.3-compliant language.
GAP (Grid Agents Platform) Toolkit for Modeling and Simulation of Mobile Agents in Grid Environments. GAP is an abstraction over GridSim, a Grid Simulation Toolkit for Resource Modelling and Application Scheduling for Parallel and Distributed Computing.
BorealSE is a simulation engine writen in Java that aims to be a platform for distributed discrete event simulation models. It also aims to incorporate the ideas and benefits of OOP so that simulation models can be written on top of reusable components.
NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
It is a sofware to admin al things about a sportive club, from the trainig to the economy. The first step will take care of individual sports: athletics and cycling. Later we will support team sports like football, basket, handball or rugby.
The project aim is to create the 3D simulation of robot-arm which moves on three axis. It's based on real robot- dual arm that can solve Rubic Cube. It's gonna be implemented using openGL in Java Applet and will be awesome=)
aVolve is an evolutionary/genetic algorithm designed to evolve single-cell organisms in a micro ecosystem. It currently uses the JGAP Genetic algorithm, but does include a primitive genetic algorithm written in Python.
JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
This project has adopted a parser for the output of SimIt-ARM's sema_count program. It is useful to get statistically relevant information from the output of a batch run of the simulator.
A planet-wide terrain generator, using simulated tectonic movements rather than fractals. Intended to produce richer information than just a heightmap - geology layers, climate, biomes, and resources.
The Mobile Field Services Simulation Model (MFSSM) can be used to model and evaluate alternative mobile workforce dispatching policies. MFSSM is developed at Delft University of Technology (The Netherlands).
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.