Showing 44 open source projects for "c language"

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  • 1
    This utility, lingen, implements evolution of native machine code via linear genetic programming. The assembly level code uses a subset of assembly language which manipulates and performs calculations using the floating point unit (FPU) of the CPU.
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  • 2

    LIME

    LIME is a software tool for creating multiphysics simulation codes.

    The Lightweight Integrating Multiphysics Environment for coupling codes (LIME) is a small software package for creating multiphysics simulation codes. LIME is intended to be especially useful when separate computer codes (which may be written in any standard computer language) already exist to solve di fferent parts of a multiphysics problem. LIME provides the key high-level software (written in C++), a well defi ned approach (with example templates), and interface requirements to enable the assembly of multiple physics codes into a single coupled-physics simulation code. To achieve its flexible lightweight design objectives, LIME 1.0 requires that some amount of customized software be written each time a new multiphysics application is created. ...
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  • 3
    Muse
    The aim of our project is to develop a simulation system to calculate the measurement uncertainty corresponding to the 'Guide To The Expression Of Uncertainty In Measurement' (GUM).
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  • 4
    This is bionically project.
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  • 5
    Knitter produces a 3-dimensional model of a knitting pattern. It supports KnitML, as well as a native language similar to that of traditional knitting patterns.
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  • 6
    MapSim is a simulation engine for System Dynamics. It provides a .NET library that works on Windows and under Mono on Linux. A simple GUI tool is provided too. MapSim uses its own modeling language described in the reference manual.
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  • 7
    This project is aimed at analysis of the bat's cochlear model for its echo location performance. It uses DSP and statistical/stochastic signal processing theory. Language: Matlab and C/C++
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  • 8
    This is a tool developed by 2nd yr CSE B.Techs at IIT Guwahati.We have designed a software in C++ language which,given some design specifications of an analog amplifier generates a netlist file in the current folder which can be opened in LTSpice.
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  • 9
    RegMAS (Regional Multi Agent Simulator) is a spatially explicit multi-agent model framework, developed in C++ language and designed for long-term simulations of effects of government policies over agricultural systems (farm sizes, incomes, land use..).
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  • 10
    The original sources of spice2 from berkeley university translated to C language.
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  • 11
    ComLinC (a COMmunications Library IN C programming language), a C library for communications research and simulation. It's based on GSL. ComLinC aims at providing elegent, fast functionality to the frequently encountered problems in communications area.
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  • 12
    METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
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  • 13
    Octave interface to the finite elements library Libmesh. Under the scientific interpreted language Octave, Octmesh allows using the Libmesh characteristics for the numerical simulation of partial differential equations on serial and parallel platforms.
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  • 14
    The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
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  • 15
    Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
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  • 16
    Digital circuit simulator with an own IC-scripting-language, programmed in Visual C++ 2003.net, currently only available for Windows. Major technical goals: Creation of a bugfree interface and effective signal simulation. All config-files in txt-format.
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  • 17
    a distributed engine for abstract neural network development via natural-language programming
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  • 18
    An multiplatform C++ environnement for simulating robots. Characteristics are : - robots are created using lego philosophy - robot behaviour language to be defined (lua ?) - multi users support on a same environnement
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  • 19
    Integrated environment for the modelling and simulation of process control systems, where the plant(s) are described according to the Modelica object-oriented paradigm, while the control systems are specified in an IEC 61131.3-compliant language.
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