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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
A C/C++ library for Cavity Quantum Electrodynamics Simulations. CQEDSimulator is a framework that provides all basic mathematical elements and methods to perform quantum numerical simulations. It's crossplatform, that works on Windows, Linux, Mac...
Brian is a new simulator for spiking neural networks available on almost all platforms. The motivation for this project is that a simulator should not only save the time of processors, but also the time of scientists.
ALC (Automated Layer Construction) is a computer program that highly simplifies the building of reduced modular models of signaling systems, according to the layer-based approach.
MCS is a tool that exploits the Monte Carlo method and, with a complex algorithm based on the PERT (Program Evaluation and Review Technique), it estimates a project's time.
MCS is a opensource project and it was devolped by Java Programming Language.
f14tosqlite - Urqmd to SQLite convertor. A convertor to convert UrQMD F14 simulation file to a sqlite database. Database is organized in 3 tables: events ; frames ; particles
QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
A collection of applets used to demonstrate physics and math principles. The applets include: a ray diagram drawing applet, a collision of disks applet, an electromagnetic field mapper and a 3d hydrogen orbital simulation.
Meredys (MEsoscopic REaction DYnamics Simulator) is a particle based stochastic simulation software designed to model and simulate reaction-diffusion systems. (http://www.ebi.ac.uk/compneur-srv/meredys.html)
Framework: Project for Evolutionary Predator Prey Algorithms, used to implement an evolutionary scheme based on the developement by van Laumanns. Implement testproblems, special behaviours, environments, and other yet not known features.
CDNsim is a GNU/LINUX simulation tool for CDNs, written in C++ (core) and python (GUI wizard). It models: redirection policies, cache policies, TCP/IP, batch simulations, statistics extraction and more. CDNsim is uses the OMNet++ library
NoK (Network overKill) is an ultra fast network packet generator, network overwhelming application. So far it can generate IP, TCP, UDP, ICMP and IGMP packets. It is written in C and has been optimized for maximum performance.
The MuDiSP3 is a set of C++ classes acting as a framework for the execution of Digital Signal Processing (DSP) simulations. The entire simulated system is represented by a "System" class which inherits his properties from a general purpose DSP. The user c
A platform for setting up autonomic services in a distributed environment. Provides service discovery, service provisioning / usage, autonomic adaptation to the context, mobility, support for supervision and service aggregation, and more.
This project documents the development of a suite of ns2 grid network simulators that was done as part of the EC-GIN project. The aim is to refine and develop these simulators to provide input to the larger ns2 and grid simulation community.
4-Dimensional Cell Simulator (4DiCeS) is a framework on hybrid (stochastic and deterministic) modeling and simulation of (whole) cell environments in 4D. The framework may incorporate any reaction and diffusion algorithms applicable in a 4D grid layout.
This is a recopilation of programs programmed by Eliot Hijano using either Java or Ruby. All the programs have something in common with both physics and Maths and are explained mathematically and physically in its own pdf.