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Statistics101 is an Integrated Development Environment (IDE) that uses a simple, powerful language called “Resampling Stats” to develop Monte Carlo programs to analyze and solve statistical problems. The original Resampling Stats language and computer program were developed by Dr. Julian Simon (https://www.juliansimon.com/) and Peter Bruce (https://www.scientificamerican.com/author/peter-bruce/) as a new way to teach Statistics to social science students. Of course, social science students...
A very simple java simulation of the human body to simulate a 3D drawing manikin,with plenty of freedom of movements of the limbs and rotation of the body to implements a 360 degrees view.Source code available.No openGL.Improvements to come !
A wireless push-type network simulator that considers locality of demand for performance improvement. The network environment consists of multiple directed emitters for parallel data broadcasting. Performance depends on the mean response time of clients.
Analog Insydes is a Mathematica toolbox for symbolic analysis of analog electronic circuits. This project provides a set of free add-ons to Analog Insydes, including a Java front-end and a native netlister for Cadence's Analog Design Environment (ADE).
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
Java package to study a clustering model described in the paper \"Novel Clustering Algorithm Based Upon Games on Evolving Network\" by Q. Li, Z. Chen, Y. He and J-P. Jiang (in arxiv: http://arxiv.org/pdf/0812.5064v1), generalizations and similar issues.
Visual Turing Machine is a tool for visually designing Turing machines. This means no coding in abstract scripting languages, but simple point&click design. It uses the a..z symbol set, plus the "empty" # symbol, and also simulates an infinite tape.