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GraphScript project is a network theory simulator based purely on Java and Java scripting engines.
It is intended to allow fast development, testing and visualization of network theory (graph) algorithms.
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Mit diesem System soll es möglich sein, Transportvorgänge mittels Simulation durchzuspielen und unter Betrachtung diverser Rahmenbedingungen zu optimieren.
CAEBeans is the hierarchy of problem-oriented shells over CAE-package. Their functionality is implemented using GPE (Grid Programming Environment) architecture.
DOP Software’s mission is to streamline waste and recycling business’ processes by providing them with dynamic, comprehensive software and services that increase productivity and quality of performance.
A web-distributed 3D virtual universe for modellers, developers, scientists, gamers and social networkers. Pluggable visualization engines, navigation (vehicle/avatar) controls, model editors, scene editors, messaging.
The mechSym toolkit is a set of classes that support
modelling classical mechanics systems with particular interset in robotic designs.
Classes simulate sensors, motors, mechanical linkages, and power.
visual time-elapsed simulations provided.
The project aim is to create the 3D simulation of robot-arm which moves on three axis. It's based on real robot- dual arm that can solve Rubic Cube. It's gonna be implemented using openGL in Java Applet and will be awesome=)
It is a sofware to admin al things about a sportive club, from the trainig to the economy. The first step will take care of individual sports: athletics and cycling. Later we will support team sports like football, basket, handball or rugby.
Simple GUI tool for creating and manipulating WSN topologies
TOPO is a simple tool that allows the user to create and manipulate arbitrary Wireless Sensor Network (WSN) topologies without worrying about the anomalies that could arise using a text-base topology description. It is fast and easy to use and can accelerate small scale projects such as network simulation.
The tool is still undergoing development stage and is open to extension. One the candidate component to be soon integrated is a WSN discrete event simulator.
A simulator for self-organizing video replication and more
Multimedia consumption at social events - if available - can be considered as a complex problem. People use their smart phones and tablets to take pictures and videos, leading to a high number of production places. If we enable those visitors to share their content at the event, new challenges emerge. Visitors move, go online and offline, and build a dynamic network. One can say a complex adaptive network emerges, with all its problems. We tackle these problems by introducing a bio-inspired...