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Arcus is a Rubik's Cube Simulator written in Java featuring 3D display and cube manipulation. Besides conventional solving, getting from any pattern to any goal pattern is supported. Allows the user to bidirectionally walk through the cube's history.
JAgent is a multi-agents system test and development platform.
It provides a framework and GUIs helping to create and test collective strategies in a multi-agents system.
Agent-based Grid simulator built on top of Repast simulation engine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid
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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
A JAVA DSP circuit simulator with graphical editor for creating block diagrams. It can be easily extended by creating new blocks. Performs computations using fixed point, floating point and arbitrary precision arithmetic
Traffic Light Controlling Comparator (TLCComp) is a simulator of traffic. It is developed from Green Light District (https://sourceforge.net/projects/stoplicht/). TLCComp provides three new light controllers: Fixed-time, Fuzzy1, FuzzyN
A platform for the integration of deterministic and stochastic models, for the simulation of the integrated models and for interactive exploration of the model behaviour.
Visual Turing Machine is a tool for visually designing Turing machines. This means no coding in abstract scripting languages, but simple point&click design. It uses the a..z symbol set, plus the "empty" # symbol, and also simulates an infinite tape.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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The Distributed Genetic Programming Framework is a scalable Java genetic programming environment. It comes with an optional specialization for evolving assembler-syntax algorithms. The evolution can be performed in parallel in any computer network.
The NS-Mapper ad-hoc scenario editor is improved and extended by adding more realistic strategies, such as random based node placement, movement and traffic to the ad-hoc simulation of the Network Simulator 2 (NS-2).
This project constitutes an implementation of a custom-design distributed computing environment. The implementation is based on a form of Nbody simulation, which ran successfully across 33 networked-hosts.
MobileStarChart is a MIDP1.0/2.0 midlet for Java-enabled mobile/cell phones or handheld device. It simulates whole sky at any point on earth with constellations, stars up to 6 mag, solar systems and some other celestial objects.
Visually build and simulate boolean logic circuits
Visually build boolean logic circuits and then simulate their operation. Create custom components from user-designed circuits. Written in Java for cross-platform functionality.
NOTE: This project has moved to Bitbucket at http://bitbucket.org/kwellwood/circuitsandbox
The Simple Interface for Global Optimization Algorithms allows the specification of arbitrary search/optimization problems, solving of these problems, and the specification and implementation of optimization algorithms like evolutionary algorithms.
PCP-net is a browser-based application to calculate preheating temperature, heat input and carbon equivalent, which can be used to avoid hydrogen cracking (cold cracking) in unalloyed and low-alloyed ferritic steels.
BrainBox is a simulation toolbox, similar to MatLab, that simulates physical and mathematical models remotely via WebServices. BrainBox provides a user interface to help create the diagrams and interact with the simulation results with a built-in languag
Simulating Cache based Checkpointing and Rollback schemes are currently performed only at the hardware level for the lack of such simulation software that is generic. NCkptSimulator, a simulation tool, will support different checkpointing schemes
TrafSim is a scientific/research project that uses Agent-Based Modeling to simulate traffic. The aim is analyzing some emergent properties of interaction of these agents (cars/drivers) in a cross or high-way with U-turn structures.
A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.