L'objectif de ce projet est de mettre en place une simulation de vie articielle bâtie sur le principe de proie-prédateur, mettant en place un certain nombre de concepts informatiques et biologiques.
JGraphica is a graphical platform for developing oriented and not-oriented graph algorithms. The platform allows the creation and management of graphs, eliminating the burden of creating some custom solutions for graph editing.
It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
A planet-wide terrain generator, using simulated tectonic movements rather than fractals. Intended to produce richer information than just a heightmap - geology layers, climate, biomes, and resources.
GraphScript project is a network theory simulator based purely on Java and Java scripting engines.
It is intended to allow fast development, testing and visualization of network theory (graph) algorithms.
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java-turing-emulator aims to provide a GUI for creating, editing and simulating Turing machines and deterministic machines. its build in java and uses the swt-framework.
Implementation of a bidirectional bridge between Sun SPOTs and virtual Spaughts in SecondLife using XML-RPC between Java (spot-side) and C# (libsecondlife on SL-side).
it provides a user interface to the economic theory through an intuitive and easily understandable quantification of the economic value of alternative business models.
SeSAm (Shell for Simulated Agent Systems) provides a generic environment for modelling and experimenting with agent-based simulation with a special focus on the easy construction of complex models including dynamic interdependencies or emergent behaviour
JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
CAEBeans is the hierarchy of problem-oriented shells over CAE-package. Their functionality is implemented using GPE (Grid Programming Environment) architecture.
It is a sofware to admin al things about a sportive club, from the trainig to the economy. The first step will take care of individual sports: athletics and cycling. Later we will support team sports like football, basket, handball or rugby.
A .Net Library that lets you make full use of multi-core and multiprocessor computers. It is very efficient, and easily integrated into existing applications. It is modeled after the Parallel FX usage model, and is faster than the PFX too.
This project has adopted a parser for the output of SimIt-ARM's sema_count program. It is useful to get statistically relevant information from the output of a batch run of the simulator.
This project is a simulation of the behavior of the human immonological system. It does not intend, in this very first moment, to be a complete simulation but it's going to try to simulate the most important part that is the adaptative response.