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Henry is an interface for Taylor 1.4.3 package (A. Jorba & M. Zou) and was written for master thesis to compute N-body problems (in Poincare variables) and MEGNO stability factor. Work is supported by Krzysztof Gozdziewski.
A graphical interface for solving exterior ballistics problems, based on the excellent GNU exterior ballistics library. This software generates valid 3-DOF solutions to small arms trajectories, including wind and atmospheric corrections.
The Model Interaction Environment for Neuroscience provides tools for development, searching, editing, execution, and visualization of biophysical models, abstract mathematical models, and experimental protocols used in neuroscience research.
Simulates and visualizes swarming algorithms with limited communication. Also provides an interface to animate particle motion by playback (with pause, fastforward, and rewind) of path information from files. Can output EPS figures and avi frames.
Qspline does quaternion interpolation such that the quaternion and angular rate and acceleration vectors are continuous functions of time, while maintaining quaternion normalization.
Moved to GitHub in 2013. This SourceForge project is no longer updated.
Source code and documentation:
stokes: https://github.com/kichiki/stokes
libstokes: https://github.com/kichiki/libstokes
libiter: https://github.com/kichiki/libiter
twobody: https://github.com/kichiki/twobody
RYUON User's Manual: https://github.com/kichiki/RYUON-manual
RYUON : many-particle simulation suite
MANIKK is a toolkit for generating numerical interaction parameters -- describing the interaction between metallic atoms in a coherent lattice -- and for performing numerical Monte Carlo-simulations of physical properties of alloy systems.
We experiment with Evolution of Artifical Neural Networks, combining the two fields of Evolutionary Computation and ANNs. Our methods are applied to a variety of interesting problems. To learn more, click on "Home Page", "Mail", or "Files".
A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.
The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
Cellicone is a project to develop an artificial life organism with the necessary components to make it comparable to biological life as we know it. This includes components ranging from proteins to cells to organs to limbs, and many steps between.
Labcoat for SuperWikia Alpha fabrication manages new or revised fabrication processes. Its 'Cleanroom' applets allow codesmiths to access the lab environment, used to create semiconductors, substrate prototypes, chipset instruction blocks and other Labcoat projects. Our extensions in future releases will include UML support for C#/C++ conforming projects, import/export architecture schematics and refactoring sub-projects.