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gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL).
SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
Program to control vJoy / vXbox Device via keyboard, mouse, joystick.
Description
Program to control Virtual Input Devices via physic Input Devices.
Supported Virtual Input Devices:
vJoy (Virtual Generic Joystick)
vXbox (Virtual Xbox 360 Gamepad)
vKeyboard (Simulated Keyboard)
vMouse (Simulated Mouse)
Supported Physic Input Devices:
Keyboard
Mouse
Joystick
System Requirements
Operating system: Windows XP, Windows 7, Windows 8, Windows 10
Additional software: NET Framework 4
Notes:
For Windows 7, for the virtual Xbox 360 Gamepad to work correctly, you need to install the following components: Microsoft Xbox 360 Accessories, Microsoft Security Advisory 3033929
Implementation of a bidirectional bridge between Sun SPOTs and virtual Spaughts in SecondLife using XML-RPC between Java (spot-side) and C# (libsecondlife on SL-side).