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SpiceX is a simple schematic capture program for graphical interaction with Spice-based electronic simulation cores, i.e., placing components, wires and test points. SpiceX creates NETLISTs and runs simulations directly from the GUI.
VDSI is an extensible (plugins based on OpenCV) image processing application. It allows to draw a flow diagram representing predefined image operations and to solve it.
Esta é a documentação de um projeto de conclusão de curso feito na conclusão do curso de Engenharia de Computação-UNIVALI.É um conjunto de arquivos C e Matlab contendo a implementação da Lógica Fuzzy e simulações em sistema de enegia.
This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
Flowers is a free flow scheduling software, in c#, for oil refining operations and other continuous or semi continuous processes. It is based on a deterministic simulator with events. It supports crude assays, crude distillation and product blending.
The Tylon Physics Engine is arigid body, iterative, impulse-based physics engine completely written in C#.
Tylon is a general purpose, cross-platform, physics engine.
CAEBeans is the hierarchy of problem-oriented shells over CAE-package. Their functionality is implemented using GPE (Grid Programming Environment) architecture.
Implementation of a bidirectional bridge between Sun SPOTs and virtual Spaughts in SecondLife using XML-RPC between Java (spot-side) and C# (libsecondlife on SL-side).
Create a virtual computer driven car that senses its environment and responds based on a set of rules. NOTE: this was a project for a class which is now over development has stopped
A .Net Library that lets you make full use of multi-core and multiprocessor computers. It is very efficient, and easily integrated into existing applications. It is modeled after the Parallel FX usage model, and is faster than the PFX too.