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SpiceX is a simple schematic capture program for graphical interaction with Spice-based electronic simulation cores, i.e., placing components, wires and test points. SpiceX creates NETLISTs and runs simulations directly from the GUI.
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VDSI is an extensible (plugins based on OpenCV) image processing application. It allows to draw a flow diagram representing predefined image operations and to solve it.
Esta é a documentação de um projeto de conclusão de curso feito na conclusão do curso de Engenharia de Computação-UNIVALI.É um conjunto de arquivos C e Matlab contendo a implementação da Lógica Fuzzy e simulações em sistema de enegia.
This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
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Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
Flowers is a free flow scheduling software, in c#, for oil refining operations and other continuous or semi continuous processes. It is based on a deterministic simulator with events. It supports crude assays, crude distillation and product blending.
The Tylon Physics Engine is arigid body, iterative, impulse-based physics engine completely written in C#.
Tylon is a general purpose, cross-platform, physics engine.
CAEBeans is the hierarchy of problem-oriented shells over CAE-package. Their functionality is implemented using GPE (Grid Programming Environment) architecture.
Implementation of a bidirectional bridge between Sun SPOTs and virtual Spaughts in SecondLife using XML-RPC between Java (spot-side) and C# (libsecondlife on SL-side).
Create a virtual computer driven car that senses its environment and responds based on a set of rules. NOTE: this was a project for a class which is now over development has stopped
A .Net Library that lets you make full use of multi-core and multiprocessor computers. It is very efficient, and easily integrated into existing applications. It is modeled after the Parallel FX usage model, and is faster than the PFX too.