Showing 9 open source projects for "x360ce-controller"

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  • 1
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 47 This Week
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  • 2
    Virtual Controller

    Virtual Controller

    Program to control vJoy / vXbox Device via keyboard, mouse, joystick.

    Description Program to control Virtual Input Devices via physic Input Devices. Supported Virtual Input Devices: vJoy (Virtual Generic Joystick) vXbox (Virtual Xbox 360 Gamepad) vKeyboard (Simulated Keyboard) vMouse (Simulated Mouse) Supported Physic Input Devices: Keyboard Mouse Joystick System Requirements Operating system: Windows XP, Windows 7, Windows 8, Windows 10 Additional software: NET Framework 4 Notes: For Windows 7, for the virtual Xbox 360 Gamepad to work...
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    Downloads: 1,174 This Week
    Last Update:
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  • 3

    OpenRTDynamics

    A framework for implementing real-time control systems

    - - - T H I S P R O J E C T M O V E D T O G I T H U B - - - A framework for the implementation of advanced real-time control systems which uses signal/block-based schematics (like Simulink) extended by several features like state machines and online-exchangeable sub-simulations. Besides, this framework properly handles multiple threads, their communication, allows to synchronise control systems to external events (e.g. variable timers or incoming network packages) and provides...
    Downloads: 0 This Week
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  • 4
    trnsys-fmu

    trnsys-fmu

    The FMI++ TRNSYS FMU Export Utility

    ...Instructions on installation and usage are given in the documentation, which is provided as part of the download. This documentation also contains a tutorial on how to export a TRNSYS model as FMU for co-simulation and how to link it with a simple controller implemented in Modelica. The tool is based on code from the FMI++ library.
    Downloads: 1 This Week
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  • 5
    FARSA

    FARSA

    Framework for Autonomous Robotics Simulation and Analysis

    ...It allow to simulate different robotic platforms (the iCub humanoid and the khepera, e-puck, and marxbot wheeled robots), design the sensory-motor system of the robot/s, design the environment in which the robot/s operate, design the robot neural controller, and adapt the free parameters of the robot.
    Downloads: 0 This Week
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  • 6
    DLCSim

    DLCSim

    Controller-Pilot Data Link Simulator for procedural and radar training

    DLCSim is now capable of procedural and radar control, with option of connecting to FSX or Prepar3D flight simulator for real time aircraft tracking.
    Downloads: 0 This Week
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  • 7
    Functions for WIImote 'N for Engineering (and for Educationnal purposes,too) (1) WinXP : Wii Remote library for Matlab/Simulink(MEX command and s-Function) (2) Linux : Wii Controller library for Scilab (MEX Command)
    Downloads: 0 This Week
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  • 8
    Implement a 3d simulator of a Quadrotor using the Gazebo simulator (part of the Player/Stage project); develop a Controller and some changes on Gazebo core required. Implement a client application, developed on Qt to interact with, using libgazebo.
    Downloads: 4 This Week
    Last Update:
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  • 9
    Using SystemC to develop a System On Chip system. The Design includes a MIPS CPU, Arbiter, DMA controller, SRAM controller, UART controller. This design are compatible to the IBM CoreConnect™ Architecture and the On-chip Peripheral Bus (OPB) standard.
    Downloads: 0 This Week
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