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gVirtualXRay is a C++ library to simulate X-ray imaging. It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL).
SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
This is an official mirror of LabRPS. Code and release files are primarily hosted on https://github.com/LabRPS/LabRPS and mirrored here
LabRPS aims to be a tool for the numerical simulation of random phenomena such as stochastic wind velocity, seismic ground motion, sea surface ... etc. It can be in a wide range of uses around engineering, such as random vibration or vibration fatigue in mechanical engineering, buffeting analysis in bridge engineering.... LabRPS is mainly to assist...
Cppfunct implements run-time C++ function objects, with creation, invocation, manipulation, and combination. The function object concept abstracts ways to parameterise other classes beyond simple static values.
EtiC is a galaxy simulation software that generates and renders a mock galaxy for rational estimation of the number of extraterrestrial civilizations.
Stars and planets are simulated with plausible physical characteristics, based on user-adjustable parameters.
An EtiC simulation run consists to generate a galaxy disk physical stars, associate planets to the stars, and for habitable planets, simulate the life stages evolution until extinction.
A visual animation of the galaxy and user...
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The Virtual Geometry Model (VGM) provides abstract interfaces to geometry objects and functions for conversion between supported geometry formats (Geant4, Root, GDML, AGDD).
Voxel CAD. Open source voxel editing and analyzing software. Edit and create multi-material voxel objects. Simulate the dynamics in a quantitative physics sandbox to test engineering designs or make moving creatures. www.voxcad.com for videos.
Mizar is an N-body gravitational simulator. Given a starting setup consisting of the masses, positions, and velocities of any number of objects (conceptually, planets and stars), Mizar calculates and draws how they subsequently move according to their velocities and the influence of each other's gravity.
Requirements:
* KDE 4.4.5
* Qt 4.6.2
Requirements to build:
* KDE 4.4.5 dev files (e.g., provided by kdelibs5-dev in Ubuntu 10.04)
* Qt 4.6.2 dev files (e.g., libqt4-dev on Ubuntu...
This project simulates the behavior, dynamics, and motion of a group of celestial objects.
Given N point masses in a three-dimensional space, its present positions and velocities, and supposing that the force of attraction experienced between each pair of particles is Newtonian, the project approximately predicts it's positions and velocities at a future moment of time.
The project can visualize the simulation, and create a graphic real-time output using FreeGLUT, and also have an...
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In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
simplus is c++ library for constructing event driven simulations with a virtual time. Use it e.g. for telecomm., engineering, traffic simulations or simulation based games. It is lean, fast and portable and easily scales to millions of simulated objects.
SimpleODE - physic simulation lib.It is free project based on Open Dynamics Engine (ODE):rigid body dynamics,realtime simulation, cloth, fluid(water) 2D, all ODE joints,vehicles,legged creatures ragdoll,complex objects,many demos. PROJECT CLOSED
This project aims to provide libraries in a few languages which allow for NORAD general perturbation element sets to be used in calculating the position and velocity of space objects.
The objective of SPUC is to provide the Digital Communications Systems Designer or DSP Algorithm designer with simple, efficient and reusable DSP building block objects written in C++.
STOCHSIM is a stochastic simulator for biochemical reactions. The particles are represented as individual software objects which react according to probabilities derived from concentrations and rate constants. Simple spatial structures can be built.
Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.