Showing 9 open source projects for "contact"

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  • 1
    cfMesh

    cfMesh

    A library for polyhedral mesh generation

    ...This repository is intended for contribution and collaborative development. If you have a new meshing algorithm or interested in contributing to cfMesh, do not hesitate to contact us. Please note that this code is not the same as CF-MESH+, which is a commercial product offered by Creative Fields Holding.
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    Downloads: 223 This Week
    Last Update:
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  • 2
    SKYSCRAPERSIM (2018 project ABANDONED)
    ...IF This helps you, You might consider to help us to get one domain, also try running longer. It is said the consideration might be eye dropping twenty hundred bucks , If you like to, you may contact me for further detail.
    Downloads: 22 This Week
    Last Update:
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  • 3
    PMCGPU

    PMCGPU

    Parallel simulators for Membrane Computing on the GPU

    ...PMCGPU was born inside the P-Lingua project, of the same research group. PMCGPU is a GNU project, so all the applications developed within it are released under the GPLv3 license. Just contact us if you want to participate. Please, visit the Wiki of the project for further information.
    Downloads: 4 This Week
    Last Update:
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  • 4
    Electronic Circuit Optimization

    Electronic Circuit Optimization

    Optimer: a SPICE base electrical/ electronic circuit optimization tool

    This project is dedicated to the optimization of (any) electrical and electronic circuits and components using evolutionary and heuristic algorithms incorporated with SPICE simulators (such as HSPICE, ngSPICE, etc.). We provide Optimer, which is a user graphical interface for circuit design and optimization. Website: https://www.circuitoptimization.com/ E-mail: contact@circuitoptimization.com/
    Downloads: 1 This Week
    Last Update:
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  • 5

    N.Tesla

    Numerical Transient Simulator for Power System

    ...N.Tesla is short for Numerical TransiEnt SimuLAtor for power system and is in memory of Nikola Tesla, one the greatest scientists in alternating current power system. If you have any questions, please contact the author by send email to [lichgang AT gmail DOT com] or leave feedback in the Discussion forum. Mailing List for N.Tesla: http://www.freelists.org/list/ntesla Mailing List for N.Tesla Developer: http://www.freelists.org/list/ntesla-dev
    Downloads: 1 This Week
    Last Update:
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  • 6

    Network Emulator

    Distributed Network emulation tool for high rate packet

    ...The idea behind this framework is to develop a GUI like GNS3 and make this framework more stable. So if you are interested and have C/C++ programming skills, please contact me at zahid.med@gmail.com This framework allows to emulate a network by managing ethernet packets coming from two kind of interfaces: UDP and virtual network card. This tool is similare to dynamips (GNS3) but it can manager a higher packet rate. It can help to study DDoS attacks based on Botnet using the Lightweigth C++ Virtual Machine (LwCVM) in order to emulate Bots. ...
    Downloads: 5 This Week
    Last Update:
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  • 7
    EpiFire GUI is a graphical user interface for simulating epidemics on contact networks (C++/Qt, available under GPLv3). For source code and the EpiFire C++ API (for programmers, also GPLv3), go to http://github.com/tjhladish/EpiFire/wiki
    Downloads: 0 This Week
    Last Update:
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  • 8
    Global Epidemic Simulator

    Global Epidemic Simulator

    A platform for modelling influenza-like epidemics and containment

    The Global Epidemic Simulator is a platform for modelling directly transmissible human diseases such as influenza, and testing intervention policies that may reduce the duration or severity of an outbreak of such a disease. Building on previous work, this model is spatial and individual-based, using various geographical and demographic data sources to place households at absolute locations, populated with individuals of specific ages who each attend schools or workplaces situated in their...
    Downloads: 0 This Week
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  • 9
    Continuous Collision Detection Library -- Ricochet is a continuous collision detection algorithm for computing time of contact (TOC) and contact points and normals that works with polygon soups.
    Downloads: 0 This Week
    Last Update:
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