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QBlade 2.0 released!!!! QBlade 2.0 released!!!! QBlade 2.0 released!!!!
This project page is discontinued, you find our new webpage at:
https://qblade.org/
This project page wont be updated in the future, however, everything in the "Files" section and the Forum Content will remain avaliable to everyone...
Demonstrates a quadtree for spatial indexing of triangles
This C++ demo allows users to interactively explore a quadtree's behavior.
For this purpose the demo uses a quadtree data structure based on axis-aligned bounding boxes to speed up the search for triangles in a mesh. Depending on a search point all triangles of a quadtree's region are retrieved and relevant information about the search is shown.
Quadtree creation can be parametrized by three parameters:
- Maximum tree depth.
- Maximum number of triangles per region.
A tool for CNC toolpath generation. Model data in, G-Codes out. The system is kept as generic as possible. Machines with up to 9 axis can be defined. Machine simulator included.