BrennerMD is a public domain Fortran molecular dynamics program by Donald Brenner and other people. This project is to maintain the original source code and to build a Python interface on top of it.
OpenSARSim is builded for the simulation of synthetic aperture radar image.
This software use the principle of electromagnetic field scattering to get the SAR image. Most of the computation work is based on GPU.
openSDK is a free and open-source implementation of Sony's OPEN-R Development Kit. OPEN-R is a trademark or a registered trademark of Sony Corporation.
DEOS (Discrete Event Object-oriented Simulator) is an object oriented framework written in C++ for building simulations of manufacturing systems with support for extensions, GUI for building simulation environments and data description in XML.
osgHaptics is a C++ library that incorporates Haptics into the real-time scenegraph OpenSceneGraph. osgHaptics depends on OpenHaptics from Sensable Inc.
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Uattended Ground Sensor research-n-development has warranted the existance of a flexible simulation environment to emulate sensor placement, target movement and provide hooks to verify cluster behaviors.
Bandwidth Apart is a simulation used to estimate bandwidth usage over communication links in the telecommunication industry. It also has the ability to ping VoIP servers and test connections for latency, packet loss, jitter etc...
A cross-platform cellular automaton facility. Implements simulation and visualization of multi-dimensional cellural automatas locally or in distributed mode.
METIL is a python-like interpreted or compiled language made for speed and generic programming, as in C++ but with static symbolic computations, type propagation, "for" surdefinition. Object orientation is centered on properties, rather than hierarchy.
SpiceX is a simple schematic capture program for graphical interaction with Spice-based electronic simulation cores, i.e., placing components, wires and test points. SpiceX creates NETLISTs and runs simulations directly from the GUI.
It started as a simple physics API for educational purposes, but now its development is clearly focused on gaming and will be incorporated to a next-gen engine.
Orbzilla is a flexible framework for orbit determination. It mechanizes the process of creating batch and Kalman filters to process spacecraft observations.
Orbit is currently a simple orbital simulator for simple circular orbits. It ultimately aims to be a general gravity machine, which will allow the instant creation of galaxies.