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TRMSim-WSN (Trust and Reputation Models Simulator for Wireless Sensor Networks) is a Java-based simulator aimed to test Trust and Reputation models for WSNs. It provides several Trust and Reputation models and new ones can be easily added.
A tiny and very simple cellular automata simulator. Abandoned, ignore.
Celeste is a tiny and simple Cellular Automata simulator written in Java. It is a command line application that writes an image of each simulation step. Celeste was designed to run Conway's Game of Life but other rulesets can be implemented as well. It is released under the extremely permissive WTFPL.
Pamvotis is a Wireless LAN Simulator for all the current physical layer extentions of the IEEE 802.11 (IEEE 802.11 a/b/g) standard and for the IEEE 802.11e Draft for Quality of Service in WLANs.
CD++Builder is an Eclipse plug-in that integrates varied applications and utilities that aids in creating CD++ DEVS models, simulating and analyzing results. Among these applications, CD++Modeler provides a graphical editor for coupled and DEVS-Graph
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Multiplayer framework for flight simulators. Based on M&S HLA 1.3 standards. Provides a 3D air traffic visualization tool and HLA plug-ins for FlightGear, Microsoft FlightSimulator X and X-Plane.
This is an IDE for 8051 which can be used to write and simulate assembly language program and find out errors if any. The project implements almost all 8051 functions. It visually shows the content of all register and memory.
This is a network simulator. This is meant to be user friendly as well as feature rich. This field lacks software with good user interface. Even the commercial softwares in this field is quite lame. This aimed to go along Multisim(R) and Blender(R) form
Siafu simulates individual agents and their context, from home to city-wide scenarios. As a developer, you use the API to write your simulation for the purposes of data-set generation, test or visualization, optionally hooking it to your own application.
tXtFL is a strategy-based football simulator. Teams can be created from real stats on the web, built through custom designed plays, and then used to coach games or predict scores. Note that as of 2010, all new development is taking place at http://textflex.com/txtfl.
SuSim stands for Sukhoi Simulator. It is a multipatform flightsimulator developed to implement the most simplistic but realistic flight dynamic simulations possible, targeted in the first place to mimic the behaviour of the Su-27 Flanker.
JSiBo is a small and extensible simulator for mobile robot with differentially steered drive system. It provides the end user with a simple way to test algorithms, by writing them in Java language.
Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java 3D graphics API. Java 3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
ElectroMimic is an electronic circuit simulator in Java™. The simulator is focused on the piecewise-linear models normally used by undergraduate students, but can also be linked with external simulation software for more realistic results.
gpNoCsim++ is a Network-on-Chip simulator based on gpNoCsim that extends the gpNoCsim and adds new features such as: asynchroniztion (using multithreading), loading network traffic from file, new topologies(i.e WK-Recursive), GUI and reporting features.
Meredys (MEsoscopic REaction DYnamics Simulator) is a particle based stochastic simulation software designed to model and simulate reaction-diffusion systems. (http://www.ebi.ac.uk/compneur-srv/meredys.html)
4-Dimensional Cell Simulator (4DiCeS) is a framework on hybrid (stochastic and deterministic) modeling and simulation of (whole) cell environments in 4D. The framework may incorporate any reaction and diffusion algorithms applicable in a 4D grid layout.
Main source code is moved at https://github.com/jpahullo/planetsim. We recommend authors of contributions sections to move your code to github. Since then, contributions remain here for your use at will.
PlanetSim is an object oriented simulation framework for overlay networks and services. This framework presents a layered and modular architecture with well defined hotspots documented using classical design patterns.