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Mod of the evolution simulation and artificial life program Biogenesis
This project is a modification of the original evolution simulation & artificial life project by Joan Queralt Molina: https://sourceforge.net/projects/biogenesis/
In both, the original project and this modification, 2-dimensional
organisms consisting of line segments interact with each other,
reproduce and evolve in time.
Compared to the original project, this modification explores the
following features:
* alternative mutation mechanisms
* an alternative stress-based aging...
An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
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It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment