Showing 15 open source projects for "game development"

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  • 1
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 9 This Week
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  • 2
    NervOn

    NervOn

    Open Source EEG project to translate player's mind into a virtual game

    NervON is an Open Source project that aims to read and translate human thoughts into a computer. The main objective is to create a virtual world in which millions of people could meet while being totally immersed in this game.
    Downloads: 0 This Week
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  • 3
    Scripted Roulette

    Scripted Roulette

    Simulation tool for the casino game Roulette

    Scripted Roulette is an original application which helps you to develop and analyze new betting strategies for the casino game Roulette. Learn and understand more about the chances you really have to win.
    Downloads: 1 This Week
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  • 4
    Rigs of Rods

    Rigs of Rods

    A 3D simulator game where you can drive, fly, and sail

    Rigs of Rods is a 3D simulator game where you can drive, fly and sail various vehicles using an accurate and unique soft-body physics engine. Since 2014, the development continued at https://github.com/RigsOfRods/rigs-of-rods UPDATE: 10/30/2016: removed opencandy installers, replaced with zip files.
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    Downloads: 207 This Week
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  • 5
    MGSyn

    MGSyn

    MGSyn - Automatic Synthesis for Industrial Automation

    MGSyn (Model, Game, Synthesis) is an open-source tool which integrates game-based synthesis into model-driven development for industrial control and automation. It is served for research and educational purposes. MGSyn has been originally developed by Department of Informatics (Unit 6), TU München and fortiss GmbH and is now maintained by fortiss GmbH.
    Downloads: 0 This Week
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  • 6

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 0 This Week
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  • 7

    Game of Life Immortals

    Conway's Game of Life whit some extra ideas and enhacements

    Conway's Game of Life with the addition of "Immortal cells" which don't die (who would have thought:). Other features under development: Rock-paper-scissors type cells, other type cells, individualized cells, pattern browser, save/load feature etc.
    Downloads: 0 This Week
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  • 8
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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  • 9
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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  • 10
    RPG Elements Workshop
    A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
    Downloads: 0 This Week
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  • 11
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 12
    TUFDefender is a software demonstration of the Time Utility Functions and Utility Accrual paradigms. It is also a framework for simulation, visualization, and game development.
    Downloads: 0 This Week
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  • 13
    A framework for utilising the Genetic Algorithm in the domain of Game Theory
    Downloads: 0 This Week
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  • 14
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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  • 15
    It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
    Downloads: 0 This Week
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