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BigBoy is a three dimensional Finite-Difference Time-Domain (FDTD) simulator for photonics (plasmonics, photonic crystals or high index-contrast structures). Please, refer the successor of this project, GMES (http://sf.net/projects/gmes).
dmcut2 is a scientific program designed to simulate chemical reactions at surfaces using Metropolis and Monte-Carlo methods. Short ranged interactions between adsorbates may be taken into account. Emphasis was put on code readability and usability.
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EP Simulator is a simulation of a cardiac electrophysiology laboratory, complete with recording equipment, programmable stimulator, and, most importantly, a heart simulator that can be set up to mimic normal cardiac electrophysiology and arrhythmias.
HBM (hair bundle motility) is a numerical simulation software, intended to describe the activity of hair bundles that compose the mechano-sensitive organelle of the hair cells in the inner hear..
SB:M/O is a cross-platform toolbox for systems biology. It fully supports both Matlab and the open source alternative, Octave. The aim is to make it easy for the systems biology community to develop new, portable systems biology solutions.
PhotonSim is a general purpose physical/optical MC-enabled raytracing framework. It will be able to simulate optical systems like cameras, telescopes, spectrographs etc. PhotonSim is not an rendering engine. It does focus on physically accurate results.
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Python program devoted to study the relationship between cells during inmune response. It is based on a 3D periodic boundary conditions grid where cells see each other and react according to certain movement, growth and interaction rules.
DisCoBotS is a Distributed Collective Robotics Simulator
DisCoBotS (Distributed Collective Robotics Simulator) aims to be a robotics simulator with a focus on swarm and modular robotics that can be run in parallel on multiple computers to speed up calculations of sensor values. Other features are: Fast calculation of sensor values by using graphics hardware, physics, integrated python shell, simple xml-based scene setup. Site is currently under construction. Repository will be setup soon. Stay tuned.
Back in 80's there were outstanding czech program for computer modeling called Famulus. We've decided, that it's time to bring it back to live, since many poeple still use it, but no development was done in last 15 years.
A small Program to simulate simple Robots with Atmel AVR Microcontrollers (others follow after the first beta). The environment will be first similar to the competitions on http://www.robotchallenge.at. It's written in QT4.
forssim is a complete free and open source surgery simulation engine. Together with voxel-based and polygon based models, it will let you practice on procedures like wisdom tooth extraction, with or without haptic feedback.
### mesh reconstruction from point cloud # filters the input data eliminating noise # creates a quad shell - mesh with inside and thickness ### additional info: - GUI using Clan-Lib SDK
A distributed genetic engine which evolves a b&w image vectorizer. The individuals have an "eye", a "brain" and a "hand". The purpose of the project is to get insight of the auto-organization (if any) of drawing primitives in the individual's brain.
OpenFlood is a fully dynamic 1D / 2D flood simulation engine intended to simulate fluvial and tidal flooding using the Saint Venant and shallow water equations.
CFDtools is a set of libraries to manage data format for CFD (mesh/grid and flow data). It provides additional tools for development of simulations softwares.
hemcuveGUI is a graphical interface for HEMCUVE++ (see http://tsc.unex.es/~llandesa/page17/page17.html).
More specifically, hemcuveGUI lets you
· to collect all the data required by HEMCUVE++,
· to manage a materials database,
· to call the external executable HEMCUVE++ and
· to visualize its results.
A planet-wide terrain generator, using simulated tectonic movements rather than fractals. Intended to produce richer information than just a heightmap - geology layers, climate, biomes, and resources.
BorealSE is a simulation engine writen in Java that aims to be a platform for distributed discrete event simulation models. It also aims to incorporate the ideas and benefits of OOP so that simulation models can be written on top of reusable components.