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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
The openLBMflow is an fast fluid flow solver based on Lattice Boltzmann Method. Main future are 2D and 3D code, single and multiphase models, Output data in VTK format can be directly open in Paraview. Download Windows or Linux binary version now.
A logic simulator. Simulates logic gates, combinational and sequential logic and allows for creating sub-circuits, as well as "black-box" style modules that can emulate any functional block in C# code.
A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for sourcecode and development information.
To help math students visualize the prufer code and/or discover anything new about the prufer code not already present. Examples and live applet on webiste.
A 2-D inviscid flow and adjoint solver on unstructured triangular grids. It makes use of a vertex-centroid finite volume scheme which is second order accurate. The adjoint solver is developed using the automatic differentiation tool called TAPENADE.
Code has been moved to
https://github.com/cpraveen/euler2d
The `Turing Machine Compiler Collection' (tmcc) contains a virtual machine which emulates a Turing Machine such as an assembler and a C-like compiler which assemble/compile the written code into the delta-notation.
This program is able to simulate digital circuits on gate level. This code was written during my bachelor thesis. It is not near perfection, but it has potential. So if there's someone out there interested in making it better, feel free to do so.
Feline is a free and extensible cross-platform Model Driven Development (MDD) environment for embedded systems, covering model creation, model to code transformation, and model validation.
Tissue Modeling Tool (TMT) is a Matlab-based open source project aiming to share constitutive modeling code and algorithms within the tissue biomechanics community. It is meant to be modular, fast, and easily extensible.
Datagam is a tool for extracting data from output or punch files produced by GAMESS(US) or FireFly (old name PC GAMESS) packages. Mac GUI wrapper also available.
Upstream version of the project goes to the launchpad. Only final versions of the sourcecode and compiled binars will be available from this domain.
GeoGebra is free and multi-platform dynamic mathematics software for learning and teaching geometry, algebra, statistics, and calculus. Download the free software at http://www.geogebra.org. Find the sourcecode at http://www.geogebra.org/trac
A primitive brain simulator for medical research. It uses the background of massive complex networks to evaluate the brain behavior through low level neuron modeling. The sourcecode and comments are written in Brazilian Portuguese.
A platform for developing mathematical models of static/dynamic physical systems, a simulation evironment for such models and a set of component libraries. It combines features from Simulink, Modelica or AMESim with unique features on its onw.
SPACS is an extension for Macromedia / Adobe Flash that automates flash tutorial creation. Using the SPACS panel, users submit a sequence of images, define hotspots which trigger question / answer sets, and outputs a flash file.(http://tinyurl.com/af6og5
This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
Collection of Java Applications related to Scientific World. All these applications have their sourcecode available and can be easily changed by other programmers.
Visit http://www.hcroboting.com/ for more information.
Main sourcecode is moved at https://github.com/jpahullo/planetsim. We recommend authors of contributions sections to move your code to github. Since then, contributions remain here for your use at will.
PlanetSim is an object oriented simulation framework for overlay networks and services. This framework presents a layered and modular architecture with well defined hotspots documented using classical design patterns.
Free HyperSim is a generic simulator (simulink like) platform adapted for shared projects. Components (icons) are plugins (python code, batch or executable files) which can be shared between users.