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edef - A small simulation framework for logic circuits, autoregressive processes, digital controller circuits and many more. Also there is a GUI application, that integrates a simple development environment and a circuit editor.
The Distributed Real-time Embedded Analysis Method (DREAM) is a tool and method for the real-time verification and performance estimation of distributed real-time embedded (DRE) systems. Publications: http://www.ics.uci.edu/~gabe/publications.html.
PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
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Tools for finite automata simulation, minimization and grammar utilities (left recursion removal, context free grammar simplification and transformation to Chomsky Normal Form).
Java Expert Rule Based Inference Language. Jerbil is an open source rule processing engine written in Java. Currently Jerbil supports a full set of processing functions with text-based and XML interfaces; a Java interface is planned.
Qspline does quaternion interpolation such that the quaternion and angular rate and acceleration vectors are continuous functions of time, while maintaining quaternion normalization.
YAVISTA is a visualization tool making the debugging and the understanding of the MANET simulators 802.11 MAC layer easier thanks to a timeline representation. It works with NS-2 and Glomosim.
PajFit (Parallel Job Fit) is simple simulator for scheduling parallel jobs. It has a GUI to see the scheduling output. It supports rigid and moldable jobs, as well as advance reservations and jobs with hard deadlines.
Arcus is a Rubik's Cube Simulator written in Java featuring 3D display and cube manipulation. Besides conventional solving, getting from any pattern to any goal pattern is supported. Allows the user to bidirectionally walk through the cube's history.
JAgent is a multi-agents system test and development platform.
It provides a framework and GUIs helping to create and test collective strategies in a multi-agents system.
http://www.isima.fr/~reuillon/index.php?option=com_content&task=category§ionid=4&id=13&Itemid=26 DistMe is a toolkit and a script environment to distribute stochastic simulations on distributed execution environements (clusters, calculation grids).
3D cellular automata modelling software for large general purpose simulations. Uses custom scripts for rules and can distribute processing over several machines.
Agent-based Grid simulator built on top of Repast simulation engine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid
STOCHSIM is a stochastic simulator for biochemical reactions. The particles are represented as individual software objects which react according to probabilities derived from concentrations and rate constants. Simple spatial structures can be built.
A JAVA DSP circuit simulator with graphical editor for creating block diagrams. It can be easily extended by creating new blocks. Performs computations using fixed point, floating point and arbitrary precision arithmetic
Pysolar is a Python library for calculating the position of the sun relative to the earth as a function of latitude, longitude, and time. There is also code included for other problems related to the development of photovoltaic systems. Still in alpha.
NodeWeaver is a tool for generating SystemML Neuronal Networks from Neuronal Network descriptions (these technologies are nascent, so no links yet...). Intended use is to generate SystemML NNs for later execution using a SystemML simulator (e.g. BRAHMS).
Poor Man's HPC is a framework that allows distributing and running code on a server farm. pmHPC is a scaled down and simplified version of distributed computing projects such as SETI, so is a perfect fit for enthusiasts and universities.
QUENAS (QUeued Event Network Automatic Simulator) is a Network Simulator that enables to create a network of nodes and simulate communications between then. Currently, the Hypercube protocol is implemented at network layer.