Simulation Software

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  • 1
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
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  • 2
    LabRPS

    LabRPS

    Random phenomena generator

    This is an official mirror of LabRPS. Code and release files are primarily hosted on https://github.com/LabRPS/LabRPS and mirrored here LabRPS aims to be a tool for the numerical simulation of random phenomena such as stochastic wind velocity, seismic ground motion, sea surface ... etc. It can be in a wide range of uses around engineering, such as random vibration or vibration fatigue in mechanical engineering, buffeting analysis in bridge engineering.... LabRPS is mainly to assist reseachers in related fields to quickly implement new simulation methods programmatically in their new research work based on the existing works, help engineers to numerically generate random phenomena in a more realistic way, helps students and new comers to this field to learn quickly. It is highly modular and is integrated with a data visualizer which can generate different types of publication quality 2D and 3D plots (such as line, scatter, bar, pie
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  • 3

    Labcoat: Cleanroom Apps for SuperWikia

    Labcoat; the VHDL graphic emulator.

    Labcoat for SuperWikia Alpha fabrication manages new or revised fabrication processes. Its 'Cleanroom' applets allow codesmiths to access the lab environment, used to create semiconductors, substrate prototypes, chipset instruction blocks and other Labcoat projects. Our extensions in future releases will include UML support for C#/C++ conforming projects, import/export architecture schematics and refactoring sub-projects.
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  • 4
    Laboratory for evolutionary computing.
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  • 5
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc. all derivatives are done with finite differences, so it's all simple. in 3 videos I explain all the mechanics and its simulation up to this simple but pow method.Pure Lagrangian mechanics until now has not been used much or at all,in simulation videogames,but i decided to try it because it was promising, very simple compared to the fnal results, and there was not much docu on its use in simulation games: this lack was completed now. will com also a non-GL version vid: http://youtu.be/J8fWg_xFEwk
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  • 6
    A .NET physics modeling and simulation library aiming at modularity, flexibility and extensibility. "Lamp" stands for "Lamp abstract managed physics"
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  • 7
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  • 8
    Laputa is a research tool and a sandbox environment for simulating the attainment of knowledge in social networks, such as scientific departments, editorial boards, expert groups, and the general public. It was developed at the philosophy department at the university of Lund.
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  • 9
    LEET (Large Experiment and Evaluation Tool) is a front-end software utility for WEKA that simplifies large-scale experiment and evaluation of algorithms and datasets in the classification context.
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  • 10
    LaserFoam
    LaserFoam performs simulations of laser pulses using an adaptive split step Fourier method to solve the generalized nonlinear Schrödinger equation. It provides a graphical environment to run and visualize the results.
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  • 11
    A high-performance simulation package for sampling the chemical and reaction-diffusion master equations. Primarily intended for running stochastic simulations of microbial cells.
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  • 12
    This code performs the finite volume numerical simulation of a general integrate and fire neuron model driven by a stochastic direct current input.
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  • 13
    ** The OpenStudio Legacy Plug-in has been relaunch as Euclid by Big Ladder Software, please see the new homepage: http://bigladdersoftware.com/projects/euclid/ ** The Legacy OpenStudio SketchUp Plug-in makes it easy to create and edit the building geometry in your EnergyPlus input files. Note that active development has moved to the more comprehensive OpenStudio suite of tools and libraries at https://www.openstudio.net/.
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  • 14
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  • 15
    LibNav is a library providing general algorithms for navigation and positioning. It includes datum conversions, reference systems conversions, vector and matrix operations, Least-Mean-Squares, Kalman Filter, Runge-Kutta, statistical tools and more.
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  • 16

    LinacSim

    A 3D Linac Simulation.

    This is an interactive 3D Linac-Simulation with Ogre3D as its 3D-Engine and Qt for the GUI. Accelerate arbitrary particles to immene speeds by switching the drift tubes' polarisation.
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  • 17
    LineageEvolver is a simulation system for molecular evolution. Sequence evolution is simulated using modular processes such as substitutions, gene duplication/death, horizontal gene transfer, and more.
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  • 18
    This is the program and data to accompany both the thesis and paper under the name A MINE ALTERNATIVE TO D-OPTIMAL DESIGNS FOR THE LINEAR MODEL This contains the program and summary of the data used for the paper.
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  • 19
    Elenix is a GNU/Linux distribution dedicated to the needs of management, development, and troubleshooting of electronic circuits.
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  • 20
    LiNNS is not just a Neural Network Simulator, but a Neural Network System - a framework which covers the full lifecycle of a neural network, from design and research till usage in an external application.
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  • 21
    Liowsn Project

    Liowsn Project

    Remastered operating system for WSN

    Liowsn (Linux for works with WSN) was created to assist teachers, students and people involved with projects of Wireless Sensor Network (WSN). The operating system is Ubuntu 9.10 remastered and it contains several tools for simulation and testing installed to work with WSN. Discussion Group: http://groups.google.com/group/liowsn-users User manual: https://dl.dropbox.com/u/4912938/LiowsnManual_EN.pdf (English Version) https://dl.dropbox.com/u/4912938/LiowsnManual_PT.pdf (Portuguese Version)
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  • 22

    LipidWrapper

    Create lipid-bilayer models of arbitrary geometry.

    LATEST VERSION NOW LOCATED AT http://git.durrantlab.com/jdurrant/lipidwrapper As ever larger and more complex biological systems are modeled in silico, approximating physiological lipid bilayers with simple planar models becomes increasingly unrealistic. When building large-scale models of whole subcellular environments, models of lipid membranes with carefully considered, biologically relevant curvature are essential. LipidWrapper, written by Jacob Durrant in the lab of Rommie E. Amaro, is capable of creating curved membrane models with geometries derived from various possible sources, both experimental and theoretical. We are hopeful that this utility will be a useful tool for the computational-biology community.
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  • 23
    An artificial chemistry research platform to study the Lipid-World scenario for the origins of life.
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  • 24
    Liquid Skies
    Time Engine.
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  • 25

    Liquid rocket engine parameter solver

    This is the liquid rocket engine parameter solver Alpha release 1.

    This is the liquid rocket engine parameter solver Alpha release 1 which is the first version for this project. This first version will help to find thrust values by giving some values to the system
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