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Full-stack observability with actually useful AI | Grafana Cloud
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Blit contains a group of highly efficient iterative sparse solvers that can handle multiple right-hand-sides (i.e. block solvers). We will implement BLQMR, BLGMRES and other block algorithms in MATLAB, FORTRAN 90, C/C++, CUDA and OpenCL.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
Welcome to Molecubes! This project aims to develop open modular robotic framework envisioned as a universal, robust, and low cost alternative to a variety of specialized robots with fixed body structure and functions.
Flowers is a free flow scheduling software, in c#, for oil refining operations and other continuous or semi continuous processes. It is based on a deterministic simulator with events. It supports crude assays, crude distillation and product blending.
YetiSim is a C++ discrete-event simulation libraries which utilizes state machines to express simulation logic rather than coroutines. It is capable of parallel execution, and is heavily influenced by Threading Building Blocks.
A set of self-contained C++ routines to sample and resolve functions properly for plotting, as well as curve fitting routines that fit spectral features. This is mainly useful for scientific simulations where spectral data need to be fully resolved.
MaxinLab is a C++ library for doing physics simulations in similar way that videogames engines are programmed. It can show the results in 3D animations using OpenGL and 2D plots.
Templated C++ library for multilevel MC and QMC quadrature methods
Goal of this project is to provide the scientific community with a framework that allows for easy design and fast execution of time expensive numerical experiments to investigate multilevel quasi-Monte Carlo methods.
Applications we have in mind arise in Mathematical Finance and Physics.
The Tylon Physics Engine is arigid body, iterative, impulse-based physics engine completely written in C#.
Tylon is a general purpose, cross-platform, physics engine.
Cellicone is a project to develop an artificial life organism with the necessary components to make it comparable to biological life as we know it. This includes components ranging from proteins to cells to organs to limbs, and many steps between.