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Java Fuzzy Editor is a basic editor to allow creation of fuzzy based rules. It will save to serveral formats including to sourcecode in several languages.
The aim of this project is to have a current implementation of the experimental VFER protocol (http://vfer.sf.net) within the ns-2 network simulator. The design of VFER can then be tweaked using results from this simulation.
This program developed into DYNAMO, the general event driven dynamics simulator. This is capable of simulating millions of particles and a huge range of complex dynamics. Please see the new website at http://www.marcusbannerman.co.uk/dynamo
Flight Simulator Operating System (FSOS) Project provides a series of X-Plane Plugins that enhance the capabilities of X-Plane for scientific or engineering research.
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Hierarchical VCD Viewer is new trace file viewer. It's based on Qt 3.3.4 (migrating to Qt 4.1) graphic library and its main feature is to provide a hierarchical view of VCD trace file.
Console based application which should compile on any system supporting c++. Includes calculations like blood alcohol content, 1/4 mile run, liter conversion, etc.
Highly-configurable simulation of a biotope with user-specified animal species and terrain types. Command-line interface; user-friendly format of the input data. MS-Windows needed. Feel free to continue in the developement.
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OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...).
A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc.
Uses OpenDE and OPCODE libraries for dy
MANIKK is a toolkit for generating numerical interaction parameters -- describing the interaction between metallic atoms in a coherent lattice -- and for performing numerical Monte Carlo-simulations of physical properties of alloy systems.
The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
3D mobile robot simulation environment. Due to the component-based design very flexible and also suitable for several other mechatronical systems. Planned to be used for a real distributed robot system currently being built up.
Team Assistant (TA) 2006 is a multi function tool for the RoboCup Soccer Simulation 3D.Originally Team Assistant was developed as a Bachelor's in Software Engineering Project at Shahid Beheshti University's Electrical & Computer Engineering Faculty.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.