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RENCO is a C++ based software for automatic generation of ordinary differential equations for gene and protein expression dynamics in artificial regulatory networks.
DVC2D is a physical simulation library capable of simulating and animating planar systems of rigid bodies experiencing intermittent and steady unilateral contacts with friction. One can also include friction between the bodies and the plane of motio
This software can simulate heat transfer in solid heterogenous materia using cellular automata. There are two different simulation methods and several test model implemented at the moment. It is also possible to define boundary conditions.
SynapseNN is a simulator for artificial neuronal networks. It can be used to solve concrete problems. Use it as a standalone-application or as a library from your own applications.
SimSharp is a 8051 instuction set simulator written in C# using the Microsoft .NET framework. The main aim of this project is to provide a flexible backend which can be used behind different frontends.
QHQ++ is a C++ library includes: QHQc++ (C++ Numerical Library), QHQmcmc++ (Markov Chain Monte Carlo C++ Library, Bayesian Statistics), QHQsv++ (Stochastic Volatility C++ Library, Finance), QHQyc++ (Yield Curve Modeling C++ Library, Finance).
I am developing one software like STK. This software should have the following functions: Orbit prediction, attitude simulation, predict orbit with SGP4/SDP4 model from TLE files, satellite's mission analysis,etc.
bioCity is a continuous space, discrete time simulation written in C++. It is meant to be of use to population biologists. Rules of behaviour are given to individuals that move, live, die, and procreate.
The simulation community has been accused for producing many simulation studies of bad quality. The mission of the oProbe open source project is to provide an instrument that produces statistically sound results at known quality (also see otwlan).
libit provides easy to use yet efficient tools for C for signal processing, coding, or scientific code in general. It includes basic vector, matrix and function types, some common source and channel coding tools such as quantization, entropy coding, etc.
QMcBeaver is an object-oriented program to perform Quantum Monte Carlo calculations on atoms and molecules. It is designed to be easy to modify, allowing new ideas to be quickly implemented.
Laboratory Circuit Simulator is transient simulator whiht analog and digital components support for laboratory classes.
This support spice netlist files, DSP Tms320f243 DSPemu integration and has high customizable device modules development in c.
DSPemu emule a digital signal processor TMS320F243, with console interface showing the registers and memory. With DSPemu is possible test algorithms such as Filter, FFT/IFFT. This can be integrate and used with a circuit simulator.
The Model Interaction Environment for Neuroscience provides tools for development, searching, editing, execution, and visualization of biophysical models, abstract mathematical models, and experimental protocols used in neuroscience research.
libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
VisualDSPStudio is a digital signal processing program . It can get multimedia streams from all audio and video sources
You can design FIR and IIR filters and also you can get parameters of designed filters as C and Matlab source codes.
ARTIcomm (ARTIFICIAL communities) – project for developing communities of intelligent embodied agents with artificial neural networks using evolutionary algorithms.
IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction.
(ZLib license, free for commercial use)
More infos: http://www.impulse-based.de
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
A topological data structure to handle 2D simplicial meshes (using the Morse operators published by authors). This data structure is implemented using C++ and it is based on the classical Half-Edge. This code started in 2002 and it has been used in many