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QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
The RTSCup is a programming environment for RTS games which can be used as a benchmark for evaluating several AI techniques. It is designed to make it easier and more intuitive for researchers to produce their applications over this plataform.
A platform for setting up autonomic services in a distributed environment. Provides service discovery, service provisioning / usage, autonomic adaptation to the context, mobility, support for supervision and service aggregation, and more.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
The Mobile Autonomous Robot Simulation Framework assists in building the applications to simulate an Autonomous Mobile Robot, its interaction with the environment, behaviors and also its sensors, actuators and locomotion mechanism.
ERepSim presents an agent-based cloud simulation environment integrating electronic institutions from multiagent research to simulate Internet-of-Services systems.
ECSKernel is a multiagent coordination algorithm testbed, built on the RoboCupRescue disaster simulation platform. It is easily configurable and can be used with user-generated scenarios.
LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
Animants are virtual ants. Their name comes from the combination of "ants" and "animats", an animat being "a sofware approximation of a living creature".
Animants aim to simulate the behaviour of living animals.
RegMAS (Regional Multi Agent Simulator) is a spatially explicit multi-agent model framework, developed in C++ language and designed for long-term simulations of effects of government policies over agricultural systems (farm sizes, incomes, land use..).
ChopShop is an open community of driving simulation developers and researchers. Share code and information about vehicle dynamics, driver AI, and other topics related to driving simulations.
A suite of machine learning benchmarks where each agent must solve a lot of different tasks without recompilation. This means that the programmers cannot manually specify topologies or adjust parameters to specific tasks.
TOAST (Trust Organisational Agent System Testbed) is a simulation framework used to evaluate and compare different trust models for agents embedded in organisational systems.
bioCity is a continuous space, discrete time simulation written in C++. It is meant to be of use to population biologists. Rules of behaviour are given to individuals that move, live, die, and procreate.
An extended version of RoboCup Rescue Simulation official viewer intended to make it more informative. It utilizes charts, statistics and some missing little useful features.
ARTIcomm (ARTIFICIAL communities) – project for developing communities of intelligent embodied agents with artificial neural networks using evolutionary algorithms.
"Java Artificial Intelligence Markup Language PAD" is a tool that manages ProgramD AI (on local or remote machines) and AIML files with real-time previews and it provides a network support to test AI capabilities over many network protocols.
This project about providing run-time support for developing Decentralized Autonomic Computing systems (Eclipse Innovation Grand). Currently the project contains a automatic guided vehicle (AGV) simulator and an editor and visualisation as eclipse plugin
The Shapefile2Bin project aim to convert a real map (real city) in Shape format (ArgGIS format) to Bin format (Robocup Rescue format). The map after converted is used for Robocup Rescue Simulator (see more at: Robocup Rescue Simulation Project at SF.net)
JAgent is a multi-agents system test and development platform.
It provides a framework and GUIs helping to create and test collective strategies in a multi-agents system.
Agent-based Grid simulator built on top of Repast simulation engine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid