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This is my implementation of Langton's Ant (a popular turing machine, see http://en.wikipedia.org/wiki/Langton%27s_ant for more information) using C#. Supports multiple ants and threading. Video: http://www.youtube.com/watch?v=Vu9C_1DH31k
Interactive mesh creation tool. Discretizer will create geometry and meshes for three dimensional flow simulations (CFD). Geometry import is not a goal: Discretizer will be furiously fast geometry builder(on many common engineering applications at least)
...It runs an engine which relies on a extensible Perl MudLib and interprets user-programmable scripts in a fashion that reminds the old-time LPC MUD, but now everything is in Perl. It uses Perl v.5.10.0 and SQLite 3.3.7.
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This is a recopilation of programs programmed by Eliot Hijano using either Java or Ruby. All the programs have something in common with both physics and Maths and are explained mathematically and physically in its own pdf.
ciperf is used to calculate the -b and -l values for iperf in order to produce a chosen udp packet throughput (overhead = 51 bytes) in respect to some variables which may change the calculation of the parameters (e.g. computers, links, ...).
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
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Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned