Showing 12 open source projects for "sc-controller"

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  • 1
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 72 This Week
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  • 2

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. The physics and vision algorithm is half working in version 0.3.0. The gameplay is better experienced in 0.2 which is controlled with the mouse so you dont have enough freedom of movement compared to webcam. ...
    Downloads: 0 This Week
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  • 3

    Gamepad Switch Controller

    Useful when you have a gamepad and you want to connect a switch to it.

    If you have a gamepad module and you use with switch you probably wanted for this solution. This is the software for create a switched gamepad button to a single event. You can configure which key will be typed whenever switch on and off a switch. Useful for creating home made simulators!
    Downloads: 0 This Week
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  • 4

    Keyfile editor for Falcon BMS

    An editor for .key files for Falcon BMS 4.32

    This will help you edit those hard-to-understand .key files for your controller and keyboard setup with the game Falcon BMS 4.32 by Benchmarksims. Please refer to the thread on Benchmarksims forum for questions/suggestions/feedback where additional information and tutorial is avaliable (click Web Site-link below)
    Downloads: 0 This Week
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  • 5
    Star Trek Ship Commander is a engine remake of the famous star trek bridge commander game.
    Downloads: 0 This Week
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  • 6
    Towerx ATC Game
    Towerx is an air traffic control simulation game written in pygame. It displays a radar screen and can run python script-based levels. You play a tower controller who travels around the world.
    Downloads: 1 This Week
    Last Update:
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  • 7
    Arduino and Unity-based world controller. More information at http://users.wpi.edu/~andrewtremblay/WiaB.html
    Downloads: 0 This Week
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  • 8
    A racing game inspired by F-Zero and Gran Turismo that is controlled by either a PS2 controller or the keyboard. You race against your own best time replayed as a ghost.
    Downloads: 0 This Week
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  • 9
    ATCJ: Air Traffic Controller Game, let you direct flights into and out of the flight arena and airports, written in Java, small and portable, based on the classical UNIX terminal based Air Traffic Controller Game (atc) created by Ed James.
    Downloads: 4 This Week
    Last Update:
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  • 10
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 11
    Star of Guitar is a guitar game built for PocketPC and Windows XP that lets you jam to your favorite rock songs using the Nintendo Wii remote and nunchuck or Wii guitar controller. It is the only game that lets you play on a mobile PDA with the Wiimote!
    Downloads: 0 This Week
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  • 12

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    Welcome to Multimodal Unmanned Aerial Vehicle Controller (MMAR) This project intends to develop a multimodal interface which gives a human operator capability of controlling a QuadRotor UAV efficiently and more easily. During this project we use a simulated QuadRotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize capabilities of some devices available today such as Android Phones and Microsoft Kinect. ...
    Downloads: 0 This Week
    Last Update:
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