Showing 3 open source projects for "machine learning"

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    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained using Deep Reinforcement Learning, or using Gradient based optimization (for example LFBGS). ...
    Downloads: 8 This Week
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  • 2
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 31 This Week
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  • 3

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    This software uses a genetic algorithm to "evolve" reactor designs for Schema's space-simulation game, Star-Made (http://star-made.org/). One of the more unique aspects of the game is that ship power management is not as simple as filling a cube with power generation blocks. This mechanism leads to difficulties in getting maximal power generation out of such reactors. This program rectifies this issue by using a self-organizing variant of brute force search. Much of the search space is...
    Downloads: 1 This Week
    Last Update:
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